Ragtime's Recent Forum Activity

  • Hi!

    I'd like to make the mouse cursor disappear and eventually be replaced by another object.

    Is it possible?

    Thanks in advance <img src="smileys/smiley9.gif" border="0" align="middle" />

    Rag

  • Thx <img src="smileys/smiley16.gif" border="0" align="middle" />

    But what I don't know is : how can I know when it is consistant to break on objet or another?

    For example, in real life, if you throw a fragile object on a stone wall at high speed, this object will be broken and the wall won't be. But if you throw, on the same wall at the same speed, let's say... a canonball, the wall will be broken ! (eventually)

    And if you throw the fragile object at low speed, it won't be broken.

    Know what I mean? I'd like to understand and apply this consistency with C2.

    Thanks in advance <img src="smileys/smiley27.gif" border="0" align="middle" />

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  • I'm very interested too...

    Based on the mass and the velocity of two objects, how can I determine which of them will be broken when they collide? (like in Angry Birds and other similar games)

    Thanks in advance, too! <img src="smileys/smiley30.gif" border="0" align="middle" />

    Rag

  • Oh dear, how could I miss that... (my next question will be worthy, promise!)

    Thank you ! <img src="smileys/smiley18.gif" border="0" align="middle" />

    *vanish*

  • Hi everybody!

    I'm 100% novice with Construct 2, so I'm about to ask a stupid question :

    How can I resize the window where the player plays the game? You know, in the browser...

    In the editor, I changed the layout, the margin, everything I could (desesperatly) but I don't know how to resize the "physical" window... Can't I do such a thing?

    Please help me, I'm so lost <img src="smileys/smiley11.gif" border="0" align="middle" /> (<img src="smileys/smiley12.gif" border="0" align="middle" />)

    Have a nice day/night !

    Rag

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Ragtime

Member since 28 Dec, 2011

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