HI,
I am an 'experienced' game developer.
Since last year I've been looking for some easy-prototyping-and-even-more solution. I mainly work as a contractor on html5 casual games, serious games and even on full stack web solutions that need to work on web mobile with some GPU candies.
For the 3D side, I just felt in love with unreal engine and its blueprint and the fact I can still go back to C++ when I need.
But for my daily 2D projects I needed something "lighter". I am already making apps using the great pixi.js but I wanted things to go even faster.
After evaluating different programs ( stencyl, gamemaker, gamesalad ) I just found construct to be just plain pragmatic. It does exactly what I tell it to do. I can already plug my javascript code, I can publish through cordova and cocoonjs. It's just that great. And since I use Haxe/Scala for the js side, I am sure the code side is safe and so here I seem to have a complete rapid-development tool that will certainly suit 99% of my needs and that I can even push to my bitbucket rep.
So it feels like I just found a great tool there