roidayan's Recent Forum Activity

  • Thanks.

    I actually only have 3 but I wanted to know how to do it if I have random

    number of instances.

  • Sorry I still have difficulties with this.

    If I have only 2 instances I guess I can use uid 1 and 2.

    What if I have multiple? which I do.

    What if its random? I want to use for-each loop.

    I want to check distance between 2 instances of the same object

    and I have more than 2 instances of that object.

  • nice.

    thanks. :)

  • how can i do that?

    all instances have the name of the object.

  • Hi,

    I have multiple instances of the same object moving around.

    How can I check collision course or distance between 2 instances?

    Thanks,

    Roi

  • Hi,

    I want to suggest adding a boolean property for the pin behavior

    to disable angle rotation with the object its pinned to.

    This is useful when I want to pin a label or a life bar to a player.

    thanks,

    Roi

  • What about checking distance between 2 or more instances of the same object.

    I have 3 instances of the same object moving around the screen with foreach.

    How can I check distance between 2 of them?

    I want to make them change direction if they're going to bump to each other.

  • Hi,

    any news about this?

  • thanks :) the condition once while true works.

    the last wait is there because I wanted to add another action after it.

  • Hi,

    I have a strange problem with setting animation frame action.

    Not sure if its something I'm doing wrong but seems a bug from some tests I tried.

    I have a traffic light sprite with 3 animations for red,yellow,green.

    the event sheet is like this:

    <img src="http://dl.dropbox.com/u/1264554/construct2/screenshot.4.png" border="0">

    Frame 1 is set but frame 0 is not.

    When I set at the end action to destroy the sprite it works.

    So the events are reaching to the end but animation is never set to frame 0.

    • If I just disable setting frame 1 I do see frame 0.
    • If I just disable the wait between set frame 1 and set frame 0,

    I also see frame 0.

    • If I drag the actions to the start layout condition and disable the

    bulltet motion all frame works.

    I tried to disable the bullet motion and just use move to position,

    but still skipping set of frame 0.

    Here is a link to the capx file:

    http://dl.dropbox.com/u/1264554/construct2/test.capx

    any idea whats wrong with it?

    Thanks,

    Roi

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  • yea just updated the drivers now and it works.

    thanks.

  • Hi,

    I'm getting an error when trying to start a new project.

    I choose the type of the project to be a capx file.

    Then I get the message:

    Error creating OpenGL view: failed to create context.

    and the app crashes.

    OS: Windows 7

    Graphics card: Intel G41 Express Chipset

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roidayan

Member since 26 Dec, 2011

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