BlueSkies's Recent Forum Activity

  • Ashley The blog post you linked to is incredibly informative and I've found myself referring to it several times. Might you consider reposting it under the tutorial section so it can be translated and favourited?

  • Appreciated! Thank you.

  • An inspiring report Pixel, thanks for the disclosure. I have a few questions.

    I love the music in Surface. Was it created specifically for the game, and might you offer a download of the OST or at least the title/tutorial music? That one's so catchy. Who is Kevin A Rojas and where can I hear more of his work?

    What's the native resolution of Surface, and what kind of scaling does it use?

    Finally, what was the development time?

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  • Ah cool, I expect it should return in the next stable release then.

  • Are you running the latest stable release, 152, ?

  • Hello,

    On my old projects the toolbar at the bottom of Construct 2 displays such information as Approx. Download size, memory use, and number of events, however with all new projects the only information given is the number of events.

    Was the old style toolbar phased out for newer projects?

  • Is there a way to support Directinput with node-webkit?

  • On the 4th of August I uploaded my game to Kongregate. Since that time it's had 457 plays on that site.

    On the 11th of August I uploaded the same game to Newgrounds. Since that time it's had 40,000 plays.

    It's funny to think about it now, but I actually uploaded it to Newgrounds as an afterthought. Why? Because of Construct 2's seamless integration of Kongregate's API, and the carrot of leaderboard functionality dangling before me.

    Well, after receiving only 300-something plays I was a bit let down and thought my game deserved more exposure (as, I'm sure, every game developer feels with every game they make). So I casually uploaded it to Newgrounds, thinking there was nothing to lose at this point.

    The game was promoted to the front page, from which position it was able to rise to become the most played game of the week. Whereas I've had a handful of comments on Kongregate, on Newgrounds I've accrued 22 pages of feedback. Only a minority of it is constructive, but that minority drowns the feedback from Kongregate into nothingness.

    I'm making this thread to champion Newgrounds as a fruitful avenue for getting exposure and feedback for your game. Kongregate seems to have the ascendency around here, with its official support within Construct 2, and the stickied thread for Kongregate games you can see in this subforum. But ignoring Newgrounds could be a big mistake.

    More HTML5 games uploaded to Newgrounds might have the knock-on effect of them introducing that much desired API for HTML5 games too.

    Ascent Newgrounds

    Ascent Kongregate

  • Damn, I'll be in London 3 weeks earlier! Can't quite afford to make two seperate journeys down to London in one month, but if the event is repeated I'd be more than willing to attend.

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  • Ascent

    With leaderboards. It's pretty cool seeing how people are performing in your game. As of yet nobody has completed it, though 2 people came damn close.

  • Thanks for playing.

    Playtesters are almost unanimous in saying it's too difficult, so I've increased the number of stars to be found on the first layer.

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BlueSkies

Member since 22 Dec, 2011

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