Geo's Recent Forum Activity

  • Hey andreyin, thanks for your reply.

    I want it done in C2 because I love it and I think it's the best thing since sliced bread <img src="smileys/smiley1.gif" border="0" align="middle" /> I admit I've been busy with other things lately and am not up to date with the features anymore.

    I am still hoping it can do push notifications, you say "I don't think" so there is hope :).

    I will ask about it in another forum, as it seems that searching doesn't show anything relevant. Perhaps there is a way though?

    Thanks!

  • Hey guys,

    I need a C2 developer to create a small mobile app in Construct 2. The app should work on Android and iOs (via CocoonJS and Direct Canvas)

    Special features:

    * ability to store and maintain (add/edit/delete) a list of texts

    * ability to read RSS feed (e.g. from a Wordpress blog), show a title, and open the browser going to the blog post when the user clicks the title

    * ability to push notifications

    * other simpler requirements.

    Developer must have oDesk profile (free to create) and accept payment through oDesk. Please give me a quote, I am not sure what my budget is, I'll decide after I see the quotes (if anybody applies :D ).

    You can ask and give quotes here on the forum as well, but I prefer that you apply on oDesk.

    More details / app spec / requirements on the job (I believe you need to log in):

    odesk.com/jobs/Construct-developer_~~100440c800786c90

    If you have any more questions please ask away :)

    Cheers!

  • Don't mind the low rating on the arcade, it's understandable, it's not your audience. Kids don't play on Scirra arcade.

    Congrats on delivering the whole thing! And best of luck!

    BTW: neither of the links you posted (to Chrome web store and Scirra arcade) work for me.

  • Thanks for the jquery tips, I might try them on the next game if it will be an issue; I won't update the existing game as it would be too much overhead to add the jquery code.

    your game doesn't get focus either, but because it's played with the mouse it's not an issue - it just gets focus on the first mouse click.

    My game was keyboard only and there's some issues with it - users have to click the iframe first before the game gets the keyboard input.

  • For 7 (seven, seven <img src="smileys/smiley17.gif" border="0" align="middle">) there's the moveTo behavior, by rexrainbow (who else? <img src="smileys/smiley1.gif" border="0" align="middle">).

    Works perfectly in my game.

  • Quick update fellow game makers, the progress is very slow. I just passed the $2 mark, which puts me at 20% progress from my target ($10).

    My strategy after passing the $1 target so far has been "the way of numbers", i.e. release as many "quickies" as possible and see where that takes me. Launched a bit more than half a dozen games on Kongregate, each with some 1-200 plays and making a few cents.

    Going at this rate I would need to release about 50 more quickie games to reach my target. But I think I'm going to try something else since the prospect of releasing 50 more games isn't really appealing. I need something orders of magnitude better than this.

    Sponsorship, promotion, in-game ads come to mind (of course more polished games too <img src="smileys/smiley1.gif" border="0" align="middle" />).

    It's been a fun ride so far, I was very new to this 6 months ago and I learned a lot. I don't feel like a beginner anymore <img src="smileys/smiley1.gif" border="0" align="middle" />, it's time to get more serious <img src="smileys/smiley4.gif" border="0" align="middle" />. Stay tuned!

  • Hey GenkiGenga <img src="smileys/smiley1.gif" border="0" align="middle" /> thanks for your concern but don't worry about it, honestly. I am ONLY interested in the first few votes, and I'd rather have them push down a game I worked on for a few hours, than for a few weeks. What I want is EARLY feedback, as early as possible, even before starting to work on the game if I could get it, I would <img src="smileys/smiley1.gif" border="0" align="middle" /> (I'm sure it's possible, but I'm not there yet). I don't care about negative comments (well I do but not the "hurt" way) or the bad votes. The game only gets what it deserves <img src="smileys/smiley4.gif" border="0" align="middle" />

    I get the feeling that there's more to it. Very few games (if any) are really successful without being promoted somehow. I need a change in strategy.

  • Hi Traeve,

    Actually the LIFO functionality is now part of the official ARRAY plugin.

    See this manual entry, look at push/pop front/back, is empty etc.

    This plugin is now obsolete. Kyatric please remove it from the sticky plugin list, septeven sorry for not getting back about this for so long, please don't track it with your repository app.

    Cheers!

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  • If you publish to Kongregate, the game doesn't have focus when the page loads. The user has to click the iFrame to give focus to the game. This is not a good user experience.

    How to make the game get focus when the frame has finished loading?

    Thanks.

  • Grayscale Fighter II is out.

    Basically polished the first one some more, added a few more enemies to make it a bit tougher.

    Play it

  • rfisher You don't have to be a member to play. I just checked, IE9 on Win 7 loads fine for me without being logged in to Kongregate.

    Please try again, I just uploaded a new version right after the original post because I found a bug so I did a quick fix, maybe dropbox was in the middle of syncing up when you loaded it. Let me know if it still won't work for you.

    Thanks for trying (to try <img src="smileys/smiley1.gif" border="0" align="middle" />) it out and for the report!

  • Very nice game, I like it :), just the kind of game I like to create lately (simple, quick). One button is really cool, I might try this concept too.

    I just published a grayscale game too (believe it or not I hadn't seen your game until mine was done), I think it's the new trend <img src="smileys/smiley17.gif" border="0" align="middle" />.

    Congrats!

    PS: would like to see more scenery, jump over a thorny hedgehog, etc.

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Geo

Member since 16 Dec, 2011

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