TonyW's Recent Forum Activity

  • Thanks guys, I actually did all testing on my nabi, I was asumming the same thing you where, if it works on this slow thing it should be fine... Threres not much more I can do to speed up the interface without sacrificing cave wall integrity. The re-draw time on my tablet is about 6 seconds.

    But yes I agree it would be an awful experience in your cases.... I'm going to remove the options for phone and make it tablet only.

  • https://play.google.com/store/apps/details?id=cave.runner.jw

    Whats up gang,

    I have been working with C2 for nearly 4 years and I have mostly made childrens apps target at babies and toddlers.

    But im here to show off my latest creation "Cave Runner"

    cave runner is a endless runner merged with Diamond Mining.

    all the caves are generated by the computer and I spent hours on logic to keep the game running smooth.

    please check out this project and give me some feed back,

    thanks.

    Tony W

  • TonyW I have to say I find Amazon to be pretty quiet compared to Google Play. Not sure what I'm doing wrong as other developers report the opposite.

    lol, im finding that it takes a good bit of MONEY to promote any app well anuff to be seen in any network.

  • With admob, you can add more add networks in the configuration.

    Have you done this?

  • Have you done this? How did it work out? I am also iterested in trying chart boost

    Wondering how to integrate their code ... And found this thread

  • UPDATE on apk THRUST.

    I am working on a widget that will display traffic data for each app and profile added to apkthrust.com so developers can see what kind of attention there app is getting.

    I have also added a live chat system to in the Developers Lounge you can share files and collaborate with other members via audio, video and white board. you can also create a private room and lock it with a password for teams to work on projects. file sharing is also open in the rooms. hope you find this useful.

  • lol, thanks!

  • In the following, assume the variable valueToAdd is a string value representation of the number you want to add and total is a float value. Using a string, you can check for an existing decimal with the find() method. Given this information, you would use the following to set the total amount after the addtion.

    set total to total + (find(valueToAdd, ".") = -1 ? float(valueToAdd) / 100 : float(valueToAdd))

    What this does is, first checks if a decimal is present in the valueToAdd (find(valueToAdd, ".") = -1). If the result of the find is -1, no decimal is found so we divide by 100 (float(valueToAdd) / 100). If the result of the find is > -1 the string already contains a decimal so, no need to divide.

    To get more information about the statement, read the ?: section of the expressions tutorial here:

    https://www.scirra.com/tutorials/77/nat ... uct-2#h2a0

    I hope this gets you what you need and good luck with your project.

    Thanks! that is exactly what I was looking for, I know it can be done by capping the quarters,nickles,dimes, variables at 100, and then setting one for dollars every time they reach 100. but this is much more professional.

    Thanks again.

  • Has anyone had an app in the amazon store long enough to get analytic data yet? ..... what is the download rate compared to google play?

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  • Hi everyone...

    I was wondering if someone could point me to a thread with a tutorial or example of a decimal system formula that will add variables together and place the decimals in the right place for counting dollars?

    say I add four vales of 25,

    instead of displaying 100 it will display 1.00 and so on....

    Thanks

  • Thanks! I will see what I can do about that.

  • To all who are involved and keeping up with this thread and the development of the site... I have added catagories to post your games under to make it easier for users to find them. Categories are manually selected when your game is posted.

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TonyW

Member since 8 Dec, 2011

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