Yung's Recent Forum Activity

  • Bump of thread, anyone has any solution for this?

  • LaDestitue, I don't understand, do you mean storing it in an xml or something? It would be great if those points can be stored externally and called.

    Do you have any leads into this?

  • Hi there guys! Is there anyway I could import an animation with image point tracked? Right now the location of let say "gun" image point changes every frame and I am doing it manually right now, which is fine, UNTIL there's a change in animation, which means I got to redo all of it.

    Can anyone shed some light into this?

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  • ramones: Wow! I can't thank you enough! That's definitely much better! Thanks!!

  • Hey sqiddster!

    Thanks for the pointers! Canvas plugin is exactly what I wanted, though I didn't manage to get the effect to 100%. I am sure there's a better way though. Do you have an example for your technique using sprites and masking, sqiddster?

    For those interested, here's a test along with the capx

    You will need rojohound's canvas plugin and codemastermike's timemanager plugin.

  • Hi guys,

    I've been wondering how to do a nice and efficient pie timer, and I found this example here, done with Javascript. Pie Timer

    Is this doable with events in C2, or do we need to create a plugin using the codes in the example?

  • If you are good with server side codes, there's a few examples here in the forums of a few members who managed to get multiplayer working, at least on LAN.

    Here's a good recent example by Juantar.

  • Bought a copy of the book! Looking forward to reading it. Congrats Jayjay!

  • I tried something similar last time, and what I did was I create a 'slice of pie' image and instance it a few times, with each instance rotating an incremental value until it's a complete circle. Then the timer will simply hide away each slice of the pie. It did pretty well but it was a resource hungry technique, and probably a dumb one as well.

  • I am with mammoth, I got C2 during the pre-release, and the price alone is a steal compared to many other software. I guess if there's a clear roadmap to the progress, and how non compulsory *additional funding* could help accelerate C2's progress achieve the roadmap, then why not?

  • Very true, but with money comes options. Different way to tackle the problems. One would be to hire a talented programmer to focus on certain much needed areas, while Ashley and Tom could focus on other critical areas. Money can buy time that could otherwise be more well spend.

  • If this means getting Construct 2 up to speed to Construct Classic, I will gladly chip in some funds. However, I think if they want to do this, it's better to provide alternatives payment options for non-US users.

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Yung

Member since 7 Dec, 2011

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