Phoenixbowman's Recent Forum Activity

  • Um, how do I upload a picture? It's all of those blue links that say "Help on" something.

  • The only game I've ever done involved tapping sprites, it didn't involve the player actually moving a sprite, that's why I have so many questions.

  • I looked into the 8 direction behavior, but the angles were weird when I used arrow keys, like click arrow key, move in this direction. Depending on what direction i had in the code the sprite would move at different angles.

    These are not the actual numbers, just as an example:

    Like Touch Left at -90 at 100 speed, then touch right at 180 degrees at 100 speed. the sprite would move left with Touch Left and Up with 180 degrees.

    If I then put Touch Right above Touch left in the code, the sprite would move at different angles.

    How would I integrate the 8 directions into your code for a Joystick?

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  • Sorry I'm still not sure how to do this. The Sprite has one speed and can move in 8 different directions. Moving the joystick will make the sprite move in one of 8 directions at a constant speed, no acceleration or deceleration.

    I see the code but don't know what a Local Variable is.

  • I have a Developer's License I know about uploading the APK and Alpha/Beta testing. Once I have the APK in Alpha/Beta test, is there a way to test them? or do I have to actually get each achievement to see if they work? Like is there a way to test the achievements in game without actually getting them, and testing the IAP without actually buying anything?

    Some of the point values are really high and some of the time-based achievements are really high too. Is there a way to test them in game? My concern is someone will do what they have to do to get the achievement, but the code wont work and they wont get it.

  • It's basically a person running around. So there is no acceleration, it's one speed and the sprite can move 8 different directions. Like move at one speed in one of 8 directions. Like the sprite is standing still. When the sprite starts moving, it moves at one constant speed, no accelerating or decelerating.

  • Sorry, what's a Local Static Variable? I was looking over the code and I noticed something called local static variable.

    Is a joystick a good idea for a sprite that can't rotate? like the sprite's orientation is 0 degrees, and can't rotate. Imagine a person standing upright and moving at a constant speed in 8 directions depending on where the joystick is being moved.

    Like no acceleration, move joystick, go from 0 to x speed, release joystick, stop. Or would arrow keys work better?

  • Is there a way to test the Cordova IAP without actually buying anything? I know about uploading and putting an APK in to Alpha or Beta testing, but can I test the IAP in Alpha/Beta without buying anything? Same for achievements.

  • I'm guessing once an achievement unlocks it can't get unlocked again, Say its get 200 elfstones (Shanarra Chronicles reference they're aren't actual 200 elfstones in the novel or tv series, but still....say it's get 200 elfstones. if they get 200 elfstones, acheivemtn unlocked. When they start a new game and get 200 elfstones will it unlock and they get double exp?

  • So I have CordovaGame Unlock Achievement, and if they are signed in, it will register. if they're not signed in im guessing the achievement won't register lol.

    Is there a way to test achievements without actually getting them in the game? like running a test to see if the achievements actually register.

  • So I can keep it as "1.0" and just change the app version code. Sorry for all of the questions, this is new territory for me.

    If you have any questions jeffige, feel free to ask them, and I can try to help.

  • My concern is I'll upload it to test it and if I have to change anything, I'll have to keep upping the version numbers in Intel XDX. So when I actually publish it, it'll be like version 4 or 5. Because in Intel XDX each time you upload something, you have to increase its version number by one.

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Phoenixbowman

Member since 18 Sep, 2015

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