Rexu's Recent Forum Activity

  • I've been thinking about that but I think if i set position for the family, all objects will be set in that point with their origins. Also I would have to make a family for each object type.

    However though, I don't know what about parenting with usage of container would work.

  • Hi. I'd like to move a layer that has parallax 0,0 . I thought there was a way to move whole layer, like Set layer X would change offset in X position.

    Is there any easy way doing it?

  • That is some awesome kind of math magic, but i like it because it works. Amazing job, it looks great after some tweaks.

  • I want to make object with 8direction slide smoothly on solid object (walls). I have no idea how to get started with this.

    I mean, when object moves onto obstacle, that is not set in angle 90* to him, i want him to move to the most possible way.

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  • What do you guys think of it? It's a game I've been working past couple months with long breaks. Doesn't look special, but mechanics are what i focus most.

    http://i.imgur.com/hEHnJY7.png

    http://i.imgur.com/mv6aYgG.jpg[ How is it?

  • I'm not sure if that's possible. You should seek for a third party plugin or something like this, but even plugins don't work this way. For editing purposes you can print image of your tilemap while in runtime then overlay it in editor.

  • It's pretty good. I enjoyed it, but you could make gravity smaller and character less jumpy, it was hard or even impossible to dodge the spikes.

  • For a nice effect of blending with background, you can make 2 tree sprites, one atop would have less opaticy closer your character is to tree.y and player sprite would be between both trees.

  • You can put json into array.

    action > array > (JSON) Download > input string.

    Then you can interpreter the array how you want.

  • I can not find your email. I'll send you a pm with mine.

  • There should be system condition "On finished rendering" or something like this then.

  • What's with the wait(0) twice? Why doesn't it work without waits.

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Rexu

Member since 3 Dec, 2011

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