Rexu's Recent Forum Activity

  • You have to manually resize your text objects in your shop. Make them wider.

  • Ay ay, I'd like to report another bug. That is bug i suppose, because that doesn't make any sense elseway.

    Background of the text should be alligned perfectly behind it, ss below proves it.

    I've tried setting backdrop's position to those what i set text position to, worked the same like now.

  • Change the movement style: larp each segment of the snake so it will be smoother. Larp also snake's head by small factor when pressing LMB.

    You should use angle larp for all of those.

    Game is not really relaxing because you have to click too much .

    And i hi-scored. Got 100, didn't want more.

  • Idk why but event sheet in your .capx won't load for me, it's just a white page.

    edit, nvm, I had it unzoomed and scrolled at the bottom, let me take a look now.

    Here's a list of stuff you made wrong or you could make better:

    • error: you need to set position of an object BEFORE not after it was pinned.
    • warning: you can make shotgun shot in 2 events and with use of one bullet.
    • couple of other minor stuff I'd make other, more efficent way but I'm not here to point them.

    However, you have to resize the text objects of Equipped/Owned/$price because they are to small and they got to have whole word space to render it.

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  • If you use collision hitboxes, then add a chest sprite, then set it's position to hitbox.x, hitbox.y+1 or more.

  • brushfe you can make autojoin manually and set it to your likings.

  • Thank You

  • Sethmaster

    I've managed to make this:

    and i don't really think it is better than changing two values. Also it makes lag when you're doing an interpolation.

  • I think problem from previous post returned. After the update It's again like before.

  • Done that. Ty.

  • I've recently bought c2 personal on steam. Could i get coin in forum, for buying it?

  • Hi. I'd like to post a simple idea.

    I would like to make a smooth looking menu tab transition. It would work like

    Set layer X [layer.x+10]

    It would move each object 10 pixels to right so offset would be x:10.

    If I didn't describe it well, ask me specific questions. I'll answer them.

Rexu's avatar

Rexu

Member since 3 Dec, 2011

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