thanks!
ok...thanks
CAPX please!!!!!
excellent work!! ... please help me if you can! ... in my project I need the same "knockback effect" for the damage Sonic takes. In my project, when the player collides with an enemy the player does the "Flashing" and "Knockback", but for some unknown reason, if my player ends his "flashing" while colliding with the enemy and at the same time I make movements like "W_A_S_D" or "shooting" (without ceasing to collide the player with the enemy) the program generates a bug and my player is paralyzed. I made this same attempt in your game causing Sonic to get damaged with the spines and I stayed on them while doing "flashing" and I kept making movements right there until I became "beatable" again and in effect what I want to generate works in your game ... could you show and explain me your code please? ... thanks in advance dude!
Member since 15 Sep, 2015