Thank you Kyatic. I have one last question then I should be out of everyone's hair for a while. I'm trying to set up a pointer on a HUD layer that will always point to an object's location, kind of like a map marker, but I can't seem to get it to point at the created object. The way I'm trying to set it up is like this:
EveryTick
If ObjectIsPlaced = 1
then Set pointer angle to Object.X , Object.Y
When ran it just points in a random direction and stays there. =\</p>