arcalaus's Recent Forum Activity

  • Hi!

    I know there are some screensavers able to show webpages. Someone uploaded one to the forums a long time ago. But this time I'm trying to make a standalone windows screensaver. It is simply a nw.js windows app I rename as ".scr" (instead of ".exe").

    These are the things I have managed to solve:

    1) the app has to be maximized -- I solved it with nwjs maximize action.

    2) Keyboard press / mouse move detection has to be built into the program -- I solved it by storing mouse.AbsoluteX and mouse.AbsoluteY and comparing distance() travelled from stored values to current ones, but I had to add a delay between nwjs maximize action and mouse position storing. Keyboard press and touch events are easier to detect.

    3) On any event from (2), screensaver window has to close. It took me some time to imagine where to find the window close action. It is on browser object. Nice to know that,... The main reason I never made apps for tizen was I had to include a close action, and I didn't where to find it.

    Here are the things I can't manage to solve:

    4) Configuration screen. It is called with a special command line argument ("/c" or "/c number"), but nwjs doesn't have a method or value to return command line arguments.

    5) Attach to hwindow. When a screen saver preview is requested by user in desktop configuration menu, the program recieves an hwindow as command line argument. In case I solve (4) and want the screensaver be able to show a test version on the desktop configuration menu, I should be able to attach nwjs.window to a given hwindow, or at least detect hwindow position and size to mimickize it.

    Is there some plugin to make (4) or (5) possible?

    EDIT -- I removed some uppercase.

  • Nice! I have to give it a try!

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  • Many thanks to everybody! Good Job!

  • Hi!

    As a test, I've tried using the RTS template, adding a light on the container of each tank and pinning it as you do for a turret, and adding the "shadowcaster" behaviour to the "solid" object.

    When you move the entire group of tanks, it works (either when you provide a shadow height or when you provide a light radius). But when one of the tanks separates from the group, you realize shadows are getting casted from the main group (i.e. no light is coming from the isolated tank).

    Hoy can I manage to have different tanks, each one casting light to its path?

    I haven't saved the project, as it is easy to replicate.

  • Haven't seen the actual Capx (I don't have construct2 installed on this computer), but have you tried setting variables when keys are pressed and/or mouse is clicked? I.E moving left sets a variable, then if throwing right another variable is set, then if throwing right and facing left, the right animation is choosen.

  • Hi!

    I'm trying to update a game on the scirra arcade, since the first version I uploaded was buggy (starting screen appeared on margins, so nothing was displayed). I have fixed the bug and uploaded the fixed app, but the bug is still appearing on the scirra arcade.

    Game and capx are here:

    https://www.scirra.com/arcade/sports-ga ... corre-2720

    I've cleared the app cache from my browser.

  • Many Thanks.

    Just another question.

    Yesterday I saw Arcade games are listed into developers profile pages, but my arcade games are not listed into my profile... Can I fix it without having to upload a new version of my arcade games?

  • Hi!

    This year I lack spare time to develop games and even check the forums. I limited my activity to resubmitting games to the Arcade when it got online again. So there are probably many things you have said I have lost.

    In the old Arcade, you couldn't upload games using plugins. I wonder if the new Arcade allows submission of games with plugins, since there are many games that use plugins in the underground jam.

    I'm interested in this because my best-ever game (the jigsaw puzzle I made a tutorial for) uses plugins -- so I could upload it to the arcade and it would made a great companion for the tutorial).

  • This is the game I made for the amazon contest. I don't know if it really entered the contest, because I was in a village with bad internet connection when I realized amazon webgames were only available for the "kindle fire" devices. So you can enjoy here the web version.

    http://apagada.com/varios/cuadrado_web

  • I don't know if it can be saved.

  • I Hate when companies break backwards compatibility . I know that that makes lrght.lighter apps, but there are sit uations where you can 't upgrade: maybe you are not the admin, may be you have some immutable distro. In my case, I have an Asus computer with an exptessgate linux install that includes an outdated chromium I can't update.

  • Hi!

    Any idea on how to implement this to a situation where you'll possibly "touch" a drag-and-drop enabled sprite while doing the "pinch zoom".

    I'm interested in adding zoom to my jigsaw project, but, as you can see in the jigsaw tutorial, touching the screen will most probably being interpreted as a piece drag-and-drop event. How could I get past it?

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arcalaus

Member since 9 Nov, 2011

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