viniciuscgp's Recent Forum Activity

  • Im trying to create a new function object but the function object does not appear in the insert object dialog, what can be wrong? Or I can create only one function per layout? Thanks!

  • Hi there!, give a look at my work in creating music

    http://soundcloud.com/vinians

    If anyone is interested in any of these songs send me a private message. I am a beginner in this art and soon plan to have a larger and more diversified portfolio. [] s

  • I will try for sure, but GMS html5 code is not optimized to run on apk builders since GMS can make the apk itself, but Im so curious to see how fast it will be. Thanks.

  • Very cool graphics, Inkscape? I need a graphic of a big fan and a windmill this is for a fisic simulation game Im wrinting.

  • Physics is very CPU-intensive. You can get good physics performance out of Android, but you need a cutting edge device (Galaxy S3 and up) and keep object numbers very low (low as in: maximum 20 or so).

    It's just how it is.. On high-end devices like the Nexus5 for example, the limiting factors decrease significantly. So over time the performance hit of wrapped HTML5 will diminish. Today, with devices like the Galaxy SII etc still around, you have to be extra careful, if you make apps based on wrapped HTML5.

    Yes I know abou this issue but I have the same game created with GMS (with more features) and with C2, bellow you can measure the two versions:

    Game Maker version:

    https://dl.dropboxusercontent.com/u/167 ... sh-GMS.apk

    In this version, hold your finger on the ball and pull.

    Run on all my test devices

    Construct version generated with IntelXDK:

    https://dl.dropboxusercontent.com/u/167 ... struc2.apk

    Very slow on all devices, perfect in windows and HTML5

    So the problem is not on the device it is in the C2 engine.

    Thanks a lot!

  • Hey jayderyu, thanks for your tips! I will try it out and redo my tests.

    But I was trying to make a simple physics game, very simple, and was very slow on my Galaxy, maybe I cant use physics on mobile using C2 ?

    See https://dl.dropboxusercontent.com/u/167 ... tRush.capx if you can find any wrong use of events.

    As you can see this is a VERY simple physic test.

    Really thanks!

  • Guys, first and foremost, C2 is an execlent tool to make any kind of 2D games and I really love it.

    But whenever I try to create something, it gets so slow ... I know how to do optimizations that the logic becomes clearer and quickly but when exporting to Android, which is the platform I intend to work , the game become extremely slow . I've tried everything , but the final speed of a simple test application is very slow . I've done testing with several exporters but the speed varies very little and remains extremely slow. What can I do to make the game at an acceptable speed? About the conversion of the game to apk , is it encapsulated within some slow engine ? What this happening? When exporting to Windows and HTML 5 is VERY fast but exported to Android , is unacceptable . Please correct this because this tool is very good and fast to create games but this part about speed on Android should be treated more cautiously by the programming team . What can I do to solve this? Using the means we export ? Why the C2 does not generate its own apk directly converting your engine for Java + Android API ? Obs. I tested my apk in 3 different types of devices and the problem persists.

    Thank you all for reading.

  • Cool, I want to put my game on google play so I cant use the Launcher option, I will try to compile that zip into a apk...

  • Hi guys, can I really make a fast android game in C2 ? Im asking it because I tryed older versions and its was slow when exporting to android.

    Second question, in the current version of C2 there are some options to create an apk... What is the simple and best way to create it with good performance and tiny size possible (with all my own game optimization) ?

    Thanks in advance and excuse-me for my english.

  • Problem Description

    Problem ocurrs after last update

    Attach a Capx

    Flappy Bird template unmodified

    Description of Capx

    Steps to Reproduce Bug

    • New game
    • Flappy Bird template
    • run layout

    Observed Result

    ____ What happens? ____

    Expected Result

    works

    Affected Browsers

    • Chrome: (YES/NO) [ ] FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    Windows 7

    Construct 2 Version ID

    r166

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  • Wink hey friend thank you for trying to help-me! The only thing I need now is to know why my Game Over screen is a mess in Full Screen and work nicely in windowed mode? All calculations are ok but I think it's a bug in C2. You said :

    "You might want to just set these to a set position"

    Yes but I want the movement, it's like a cool effect, it's should work...

  • Hi friends! My game gets all messed up when in full screen besides getting too slow, and I need full screen to export to android using PhoneGap. The game runs really slow in my android device and its a simple game. In the windowed mode, everything is fast and normal, any solution? This is my first C2 game please need some feedback !

    .capx in annex.

    Download here

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viniciuscgp

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