viniciuscgp's Recent Forum Activity

  • My construct 2 forum, http://nmbr.forumeiros.com/ brasilian. Forum brasileiro de c2!

  • Thank you guys for your reply!

    About the meaning I need it is because I need to put some CSS in action. Moreover you get more control about all game elements. I would like to make some plugins but I was reading the docs and I found it very difficult at first glance, I will try to read more times and trying to understand it. Ah and I got to get is working now.

    []s

  • Should be nice if we were able to copy the properties from a object to another in the designer. Please...

  • I'am trying to use the action ExecuteJavaScript in the Browser object. I placed two objects in my stage, a TextBox with a ID = "myid" and a button. When I click the button its use ExecuteJavaScript method with this:

    "myFunction() 
    {
       document.elementById("myid").innerHTML = "TESTE";
    }"
    [/code:3n5n0jyi]
    What I need to do to get this type of code working?
    Thanks!
  • I need to use all properties from a sprite objetct so I tryed to clone it, but its not worked as expected because I tried to change some properties in one instance and it spawns to all cloned instances...

    Then I tryed to make copy and past, this time I was not able to give another name because the name spawned to all copyed instances...

    So how can I use all properties I setted to a sprite to another without need to do all again and again... ? And where in the manual I can find this subject?

    Thanks in advance!

  • Aphrodite

    Of course I understand the benefits of visual representation, I never meant that C2 had to have a non visual method of object creation and parameterization. I think that having created an object and set it's initial parameters of that type should be enough, since it exists as a class (?) within the Project. I think of the unity's workflow, where you create your object(s), make them a prefab and then delete them from the scene if you wish. At any time they are accessible thru scripting. In Construct this limitation some times can be little confusing. At least to me

    Indeed... This is exactly my problem and I think its not so hard to implement in C2 but it seems that C2 creator does not want to implement it for some reason because this is not the first time someone discuss about this issue.

  • Yes I know it works, there are a lot of ways to fix, but what Im saying is why Scirra does not solve it for us with a simple propertie like "AutoCreate" false/true.... you know, C2 strong point is precisely to make things easy for us.

  • hummm, Is Enemy.y <> self.y ??

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  • I´m creating a shot'n up game but the enemys are so jumpy in y axis, how can I get smooth y values? The source capx is anexed. Thanks!

  • Hi guys! I want to initializate an Array object but I need to put a lot of information so I was thinking using "Load from Json string" method but make a Json manually is a headache, so how do you guys do that? Thanks!

  • I do not know if someone already asked this but if not asked is weird. In C2 we have to put the objects in the layout to set its properties but after that we can not delete them because C2 does not allow because of that properties you setted up. But the problem is that one instance of the object is in the way. Why? See the example I have an object X that is defined that when he "out of layout" it will be destroyed and will generate another object Y, just that I can not put it in the layout because it should only be created after, then not appear in the layout I put it outside, what happens? The C2 obeys the condition "On leaving the layout: Create the object Y" and the problem emerge .. this annoying problem of C2. Of course I can solve this by using a different way but it would be simpler to have an object type property "does not create the beginning" or something? Please read it carefully. Thank you!

  • Thanks, the problem was because I renamed the function "object" to a name of a function so when searching for function on the conditions I only saw the function object with that name, so the confusion.

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viniciuscgp

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