flyovergames's Recent Forum Activity

  • Thanks for the feedback everyone; and for the donation

    I've added some basic functionality to the plugin.

    Cnds::HasLooped - has animation looped

    Cnds::HasLoopedCount - has animation looped N times

    Acts::SetSkin - set skin key

    Acts::SetPrevSkin - set to previous skin

    Acts::SetNextSkin - set to next skin

    Acts::SetAnim - set animation key; resets loop count if different

    Acts::SetPrevAnim - set to previous animation; resets loop count

    Acts::SetNextAnim - set to next animation; resets loop count

    Acts::SetTime - set animation playback time

    Acts::SetRate - set animation playback rate (can be negative)

    Acts::ResetLoopCount - reset animation loop count

    Exps::GetTime - get animation playback time

    Exps::GetLength - get animation length

    Exps::GetRate - get animation playback rate

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  • github.com/flyover/spine-c2-plugin

    There's still a good amount of work to do integrating control with C2, but it's a start. It supports all spine attachment types on Canvas and WebGL, including IK and FFD.

  • Hello everyone!

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flyovergames

Member since 6 Aug, 2015

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