The Official Introduce Yourself Thread

  • Hi,

    15 years of experience as a game artist. Worked on lots of AAA PC and console games. Currently working at a startup on a mobile game.

    I've used lots of engines: custom in-house engines, Unity, Unreal, etc.

    I have lots of experience coding as well so I'm not interested in Construct because I can't code. I want to keep it simple and focus on gameplay and art so I'm hoping Construct will allow me to make stuff faster.

  • I'm just getting back into game design after a long hiatus. I've been busy swimming through the shark-infested waters of the internet, earning a living and building a career in the IT world.

    I never thought much of browser-based or mobile gaming until very recently when a friend of old contacted me. I've been more than mildly surprised at how good of a platform HTML5 can be for developing and deploying games. But there was that nagging notion that I'd have to build another silo of knowledge to stuff all the nuts and bolts that were necessary for creating HTML5/mobile games from the ground up.

    ...And then we found Construct 2. Wow! This totally changed our perceptions as to just what it would take to release a few games. We're off and running, devouring all of the tutorials, videos, and books that we can find as we mesh our games/ideas into the framework of Construct. It's proving to be an awesome fit for what we want to do.

    Thanks,

    yah.

  • I always wanted to create games but i didn't know how to.. few days ago i started researching and found Construct 2. Let's see where this journey takes me!!

  • I'm learning how to build a little game for android. Thanks!

  • =)

  • Hi mi name is Andres i am from Chile , and i want to learn Construct 2

  • Hello

  • I'm just trying this out as i've heard a lot of positive about this game engine. I was previously working with gamesalad but i've just lost interest in them due to their constant updates that make things worse than before.. updates are meant to improve things not make them worse. i'm looking forward to trying this out.

    The name is Adnan and im from the UK:')

  • me entere por medio de youtube

  • Hi I'm Andrea.

  • Hi,

    I am TJ, and I am new to Scirra

    Regards,

    ME.

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  • yay

  • Hello Construct Community,

    I've created a few apps in the past but I've always been better at designing rather than coding so I think Construct 2 is the software for me. Aiming to give it a go and make something for the latest Scirra Game Jam!

    Cheers,

    Rubecula

  • Hello everyone!

  • Hi, everyone, my name is Paul.

    I've been a gamer my entire life, and I think it is only natural for anyone who loves anything that they want to someday create something they love. To that end, I've made a happy 5 year and ongoing marriage for myself and my wife, and we've been raising our two beautiful twin boys for 2 and a half years now. Recently, we moved across the country in search of better jobs and schools for our kids.

    During the move, I dug up a lot of notebooks. If I'm right, we all have them. Pages and pages of scrawled ideas for interfaces, menu screens, gameplay notes, character designs, and world building. Sketches for bosses and power ups and all sorts of things that come to you in the middle of the night or when you're bored.

    And if there's something about me that annoys the hell out of my wife, it's that I'll often start something and then never finish it. So, with a new place to live, I figure now is as good a time as any to get serious about something, I've had so many ideas over the years that at least ONE of them should be worth a good game. After getting moved in and establishing an internet connection, I cast a look around for something to help me do just that, and here I am.

    I've made a complete game years ago in Games Factory when I really had no idea what I was doing, and going back to it years later it's pretty terrible. I have some experience with all sorts of programs, like Game Maker, many iterations of RPG Maker, and the Adventure Games Studio, but a lack of time or interest on my part has doomed those previous projects. This one looks promising, though, and I think I've got some good ideas to get me started.

    Here's hoping I'm not wrong. Pleasure to meet you all.

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