DeusEx's Recent Forum Activity

  • I ask because I see many successful commercial examples with Torque 2D on Steam, but in most cases it's not only result of using constructor itself, but also huge ammount of coding (include replacing some parts of engine source code).

    And as I see all other so called "constructors" don't allow do anyting serious withous learning their script language (like GM). And, btw, this language always can be used only in theis constructors. In this situation I prefer use C# + XNA and not waste my time with such type of "game makers".

    I really hope Srirra's Construct-2 will be exception to this rule and I will be happy to buy and use it for my indie projects.

  • Dear Construct-2 creators,

    from your own point of view - does SCIRRA Construct-2 have potential as developer tool for simple but commercial indie games or it's only education tool for hobbists and students with no serious plans about monetising their products.

    (forgive me for my bad English, it's not my native language)

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  • How I can use animated sprites (like walking character) and what software can you recommend to create it?

    I mean sprites like here

    for examples (main character and monsters/sceletons)

    Thanks!

  • Climbing a ladder topic

    Thanks you, in fact I am already examine this topic, but I am still thinking it will be much more easely have "ladder" as separate object/properties/behaviour in game constructor, than so much separate events in event sheet.

    From my point of view "Ladder" as black box with a few properties (like "is both directions available") will be much more useful.

    Thanks!

    p.s. awesome job with dl.dropbox.com/u/44025915/Help-Ladder.capx

  • Is it possible to add "Ladder" property to sprites in future?

    It's very useful to have this object for both platformers and quests games. (So character can move up/down on virtual ladder sprite)

    Of course it's easy realise same behaviour via event manager, but it can use to much resources to event processing and seriously slow down final programm.

    Does it have a sence?

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DeusEx

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