BadFish's Recent Forum Activity

  • Issue resolved. I think it's just on my end. False alarm.

  • When I click play on a sound sample in the store, nothing happens. I've tried refreshing, restarting, etc. using Chrome (v - 20.0.1132.57) on a Mac. Sound from other sites is fine. Is anyone else experiencing this?

  • Would you guys want things in a PSD so you could make tweaks if desired?

  • Great feedback. Here are some of the common things I'm hearing:

    � Scenery Elements

    -- Buildings

    -- Nature (sun, moon, stars, clouds, trees, dirt, grass, etc.)

    -- Random Objects

    � Pixel Art

    -- Isometric

    -- Clean / Simple

    Is there anything else you guys would want to see?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm creating a Graphics Asset Pack (sprites, tiles, textures, etc.) but would like your feedback. Because art direction is different from game to game, what would be most useful to you? What kinds of things do you want? What would make your life easier?

    I was also thinking about sharing some insight I've gained over the years (ie.optimizing graphics, designing engaging user experiences, the psychology of the users, etc.). Is that something you'd be interested in? If yes, I'm happy to share. If not, no need to waste your time. :)

  • I originally posted this here but I think this might be a more appropriate thread.

    According to this article I read that:

    "Native Client (NaCl for short) is a Chrome specific technology that allows developers to code in C/C++ and produce a .nexe file, a compiled native module. ... Being able to port C/C++ code makes it an interesting option for game developers working in that area already."

    I'm not a developer and don't understand how all this works, but any reason not to make C2 available in the chrome store? Is this even possible? I can think of a lot of reasons to do it (ie. cross platform compatibility) but maybe I'm missing something.

  • In the above article I read that:

    "Native Client (NaCl for short) is a Chrome specific technology that allows developers to code in C/C++ and produce a .nexe file, a compiled native module. ... Being able to port C/C++ code makes it an interesting option for game developers working in that area already."

    I'm not a developer and don't understand how all this works, but are there any plans to make C2 available in the chrome store? Is this even possible? Selfishly, I can think of a lot of reasons to do it (ie. I could purchase and use C2 on my Mac) but maybe I'm missing something.

  • Done. Check your inbox.

  • somersaultsofa -

    Listened to your stuff. Would you consider playing a role in this project: scirra.com/forum/topic48455.html

    We would love to have you on board.

  • smitchell -

    Before we go crazy, let's see if we're a good fit. Don't worry about all the functionality, just represent the basics (flying, shooting, a planet, a bad guy, stars). When I review what you've done, I'll ignore the graphics and focus only on functionality so don't worry about the visual half. If you produce quality work, let's do it!

  • Urled -

    On a basic level, you fly around and shoot stuff. You can also disable other ships, board them, and take their loot. You can land on planets, trade things, accept missions, upgrade your ship, conquer planet systems, hyper-jump between systems (as their discovered), and much more without having any story attached.

    Once you attach a story, you'll be able to do all of the above with a purpose (join the rebellion, federation, pirates, another government, a secret society, etc.). With every story you complete successfully, you will walk away with awesome new game functionality, perks, and other rewards. Ultimately, you'll want to go from zero to hero and dominate the universe .... if you survive.

  • Looking For: Someone(s) to help bring the vision to life. I work on a Mac and, as you know, C2 is not available for Mac. I can design the game / graphics but need a very capable dev.

    Inspiration: Escape Velocity, Tron, Indiana Jones , and other fond childhood memories.

    Synopsis: As you wade through a bland digital universe earning what you can to survive, an unlikely discovery throws you into a world dripping with corruption, rebellion, and secret societies warring for your alliance. What happens is up to you.

    Idea:

    ? Can be played either as a choose-your-own-adventure or MMO.

    ? Simple graphics with captivating stories and gameplay. Can be played without any stories.

    ? Can earn credits / upgrade character a variety of ways.

    Concept screenshots below.

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_01.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_02.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_03.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_04.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_05.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_06.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_07.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_08.jpg" border="0" />

    <img src="http://img.photobucket.com/albums/v603/igd/Honeycomb_09.jpg" border="0" />

    Anyone interested?

BadFish's avatar

BadFish

Member since 14 Sep, 2011

None one is following BadFish yet!

Trophy Case

  • 13-Year Club
  • Email Verified

Progress

14/44
How to earn trophies