ozziedave's Recent Forum Activity

  • Many thanks Kyatric, I failed to see the dropdown box with "Not mirrored".

    in it.

    The demo was great <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Read every word of the changelog and tried set mirrored before posting message. It worked for Right To Left, but not back again from Left to Right, Player walked backward. !!.

  • Sorry I forgot to state the problem, Player starts of on platform animation right,when left arrow is pressed the player turns left, but under the new upgrade 69 when the right arrow is pressed again he walks backwards and is not mirrored as he should be. tried the Mirrored Action in Player but cannot get the counter action.

  • Hi Ashley,

    In my game before Update 69 my Player worked well now it does not turn

    correctly because of the "Auto Mirror/Flip" Property Change.

    This is what worked well before:

    Keyboard|On Left arrow|Player| Set animation?Player_Stand_Right?

            released

                                |

    Keyboard| Left arrow| Player    | Set angle to 180 degrees

              is down   | Player    | Set animation ?Player_Run_Right?

    Keyboard|On Right arrow |Player|Set animation?Player_Stand_Right?

            released

    Keyboard|Right arrow is|Player|Set animation?Player_Run_Right?

            |down

    The Player only has a right Stand & Run animation.

    Could you please show me how to do the same with the new process.

    Many Thanks

  • I am having trouble with Music, but my sounds are working ok in the Chrome

    Browser.

    I think that the Audio Object is still a bit dodgy. See comments at

    scirra.com/forum/any-success-with-music_topic46113.html

    Cheers

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  • Thanks Kyatric I always respect your advice.

    Still could not get the Music to stop, not know how. I am also testing

    Game Maker HTML5, and have no problem with the Audio at all on the same game version for GM. "I like Construct better though".

    Audio is a no Brainer to place in your game. Instead of pulling my hair out any more I am looping the same music through the whole game until the problem is fixed.

    Cheers

  • I believe that there are problems with Audio. I have no trouble with sounds just music.

    I do not have to pre-load sounds at all, I am using Chrome as my HTML5 Browser of choice.

    Try Pre-Loading though.

  • Hi Ashley,

    I have used stop:

    FIRST LEVEL: SYSTEM START|ON START OF LAYOUT|AUDIO PLAY "level_01" "looping"

    SECOND LEVEL: SYSTEM START|ON START OF LAYOUT|AUDIO STOP "level_01" ""

                                                 |AUDIO PLAY "level_02" "looping"

    Check it out at: hotkey.net.au/~foremost/index.html

    If you run my game to the second level you will hear the problem.

    Nothing appears to stop the music once started.

    I would prefer it if I didn't share the .capx on this one.

    many Thanks

  • I take it that I am the only one who is having problems with Music

    in a game run from a server @@.

  • Hi All,

    Is it me or are any other members having trouble with playing background music in games.

    I am using the latest Chrome HTML5 Browser and latest C2 with XP.

    The background music starts ok in the first level, but never stops when I require it to on the second level, all music is superimposed at each level making nasty conglomeration of noise.

    FIRST LEVEL: SYSTEM START|ON START OF LAYOUT|AUDIO PLAY "level_01" "looping"

    SECOND LEVEL: SYSTEM START|ON START OF LAYOUT|AUDIO STOP "level_01" ""

                                                 |AUDIO PLAY "level_02" "looping"

    Check it out at: hotkey.net.au/~foremost/index.html

    Any Idea's ??.

  • Hi Ashley,

    I installed R67 and exported my game to my server, it no longer freezes.

    that is good.

  • Thanks all, will check when back from trip.

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ozziedave

Member since 28 Aug, 2011

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