PixelPalette's Recent Forum Activity

  • I'm developing a simple-fun arcade game for the kindle fire.

    1. If you are using cocoonjs, do not use too many tiled backgrounds! After trial and error, i found out that was the biggest performance hinder. Not sure if CocoonJS needs to optimize tiled backgrounds.

    2. The accelerometer is not working on the kindle fire, using cocoonjs. I get no data out of it. I checked all the expressions, and the only one that fires is touch.

  • I got to round 6 before death.

    So far its alright, but its pretty buggy right now. Sometimes the zombies clip through walls. Also the zombies jitter constantly when it reaches the player. Additionally, you should probably make it so the zombies do not rotate to face the player, while hidden away in the rooms. Besides that, the crossbow is not a satisfying weapon to be honest. Perhaps, add an acceleration to it?

  • Kyatric Yep, it was exactly that. Will do next time. Thanks! 8)

  • I been trying to set the grid height to 64, but its not budging from 32.

    Tried it on both an existing project and a new empty project. 8)

  • Ashley - Yeah, i am choosing export for appmobi. It works if i ignore the xdk emulator and use my tablet to launch locally, but it doesn't seem to change orientation when i have it set for portrait(its stuck on landscape), which i figure that it does not see the appmobi plugin for some reason.

    Also, i am not sure if this problem was similar to the Kongregate plugin. It was not working either when i tried adding its features. Are you sure your exporting is injecting the javascript?

  • Don't mean to bump an old thread, but i am getting the same issue. "Critical alert: the appMobie Javascript library is missing!"

  • Did not find the solution yet. Just a temporary one. Basically stick it in Dropbox's public folder, then copy/paste the public link from the game's index. 8)

  • Agree on all points. 8)

  • Bump again to inform that you can now play it on Newgrounds. Its currently

    under judgement. 8)

    newgrounds.com/portal/view/605860

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  • Bump.

    Version 1.5 is out. Check out my first post for the link. 8)

  • CrudeMik: Yeah, the game is quiet difficult. I will add simple mode for beginners. Thanks for playing! 8)

    darkpivot: Thanks for the compliments. Yeah, i had a couple people tell me the spikes are hard to see. I will fix that for the next build. I'll fix the death jingle as well. Thanks for playing! 8)

  • Bump. Now full game is up and free to play! 8)

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PixelPalette

Member since 25 Aug, 2011

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