xeed's Recent Forum Activity

  • so i finished the list on construct-games.de here. it's being updated as often as possible.

    feel free to use and translate it for this thread.

    regards, xeed

  • any updates to this?

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  • for my plugin list, its the only addon i dont really understand <img src="smileys/smiley1.gif" border="0" align="middle" />

    could you add a little description on what it does?

  • Hey Gamers!

    I'm an actionscript coder from germany and love to get creative in every way. I heard of Construct from a friend, because i wanted to design games without coding, and got informed of the early adopter of c2 in release 12. <img src="smileys/smiley32.gif" border="0" align="middle"> Tested and buyed the stuff few days later...

    I think the modular idea about this tool in version 2 is kinda genius.

    So if u like Construct 2 as i do, and want to get deeper pro inside game design, feel free to register on the first german language construct 2 forum i recently set up, Construct-Games.de

    cya <img src="smileys/smiley1.gif" border="0" align="middle">

  • well, my english is not good enough for this. i am writing a list in german, and maybe we can find somebody to translate.

  • ok i'll provide a list for current inserts, so i can use it for my forum too <img src="smileys/smiley1.gif" border="0" align="middle" />

    please give me few days.

  • the plugin doesn't work for me. i want to paste a sprite into the canvas, like in the demo capx. but this one just shows one wheel without any canvas, not like the exported html.

    could you please add a working capx?

  • i think the list is nearly useless, without a description.

  • thanks, but this outline does not help me going on that problem, since the actual version doesnt teleport objects anymore.

    you got a real suggestion to fix? please give the capx a try to solute <img src="smileys/smiley1.gif" border="0" align="middle" />

  • so, i've updated the project with forces. it works with much less bugs now, but the strange falling through the left side of the bough still appears. you can test it here.

    it look like there is an invisible hole inside the polygon. just drag the left stone exactly along the bough, to the left side. you will see it is falling down before the end of it.

    any ideas to fix this appreciated <img src="smileys/smiley1.gif" border="0" align="middle">

  • so it is kind of "force strenght". thanks, this helps a lot <img src="smileys/smiley1.gif" border="0" align="middle" />

  • could you tell me, which value to enter for "force" inside the "force to apply" window? i cant find any description for this and what to put inside this textfield.

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xeed

Member since 15 Jul, 2011

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