ludodesign's Recent Forum Activity

  • Oh! Thank you lucid and inkBot

    But other question, have autmatically way to do better that, because, I can put some itens to choose, like 20 (Swords, shields) and other scenes to choose in this same way.

    20 pills

    10 Scenes

    25 Itens

    5 Chars

    The lucid method sounds cool to that. I will try

  • I have a game with 5 characters and I wanna put the play to choice in the begin of game.

    Something like:

    Char 1 -> <- Char 2 -> <- Char 3 -> <- Char 4 -> <- Char 5

    The arrows is like in keyboard. I click the arrow, and change the char in the middle of screen.

    My question is, how I do that. When I put click "->" happen Char 1 to Char 5

  • Waiting for the Kongregate content too.

    Sounds a good option to upload.

  • So many games.

  • Tom You still trying fix the error. Now 16:23 in Brasil, I can't upload my game yeat.

    What I do?

  • Still the same error. =(

    I am in a different pc.

  • sqiddster I will try again now... let's see

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  • I can't upload now 03-03/2012 17:31 is the 3 time I try do it.

    I click in upload and shows it - Server Error in '/' Application.

    An error occurred while parsing EntityName. Line 22, position 46.

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.Xml.XmlException: An error occurred while parsing EntityName. Line 22, position 46.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [XmlException: An error occurred while parsing EntityName. Line 22, position 46.]

       System.Xml.XmlTextReaderImpl.Throw(Exception e) +73

       System.Xml.XmlTextReaderImpl.Throw(String res, Int32 lineNo, Int32 linePos) +115

       System.Xml.XmlTextReaderImpl.HandleEntityReference(Boolean isInAttributeValue, EntityExpandType expandType, Int32& charRefEndPos) +176

       System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars) +4112525

       System.Xml.XmlTextReaderImpl.FinishPartialValue() +62

       System.Xml.XmlTextReaderImpl.get_Value() +78

       System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r) +516

       System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o) +42

       System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options) +280

       System.Xml.Linq.XDocument.Load(String uri, LoadOptions options) +65

       Arcade.ArcadeXML.loadByPath(String PathToFile) +41

       Arcade.ArcadeXML..ctor(Int32 UserID) +53

       ArcadeSubmit.Page_Load(Object sender, EventArgs e) +1559

       System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14

       System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35

       System.Web.UI.Control.OnLoad(EventArgs e) +91

       System.Web.UI.Control.LoadRecursive() +74

       System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +2207

  • I make this game in construct classi with the expressions events "If and or"

    But now I doing again in C2 and I don't know how to do.

    This is the situation - I have 100 differents foods in a box, I drag the fruit and put in the table(Table have 4 spaces) I want put fruit family in this 4 different spaces(When first space is with one fruit, the fruit2 go automatically to space 2...)

    When I put 4 different fruints in the table, I click confirm and mix the fruit 1 + 2 + 3 + 4 and make my "Special Fruit Salada 8"

    My problem is the table, automatically separate them in Construct 2, how I do that? =x

  • Mp3 don't turn into OGG =(

  • You give me souds arts and one smile =)

  • I am waiting for this so much. I need it.

    Ashley can give a time to when this is will be part of construct?

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ludodesign

Member since 29 Jun, 2011

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