Keitou's Recent Forum Activity

  • hi gator. i'm trying to make a game by myself but right now seems pretty hard for me to encode.. haha

    (and, I was trying to encode a game with the construct classic and now all what I knew, won't work. so I have to start all over.. anyway)

    if I can be of any help, here are my graphic works.

    keisuke-nonohara.deviantart.com

    inketto.deviantart.com

    let me know anything you need.

    cheers!

  • hello david.

    I'm a very beginner spriter. at this moment I'm making the sprites tracing stickman like figure (palito man) and then tracing the body over the stickman.

    is pretty lenghty work, but it comes out pretty neat.

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  • hola david. yo tambbien estoy en argentina, plis, si no te molesta, me gustaria ver de contactarme con vos para ver de hablar sobre el construct y dise�os y demas cosas. saludos :)

  • hell yeah! thanks shinkan! that worked (I've tryied your version and changed some stuff, but in the end was your correction that made that to work!)

    here, have a check with the corrections.

    http://www.mediafire.com/download.php?txbi6tdc64gupy3

    and a friend show me some added things with the corrections

    http://www.mediafire.com/download.php?7cc0igyl2wd33ok

    this is gonna be so FUN! thanks to all . thanks a lot shinkan!

  • yes, i've tryed that, but. i'm still having that problem.. oh god.. even with the things that shinkan told me.

    is pretty frustrating! i'm still missing something! i tryed to aling the sprites the way shinkan told me. but.. still, wont make the thing! aw man.... I'm suck so hard!!!

  • well, shinkan or anyone who wants to check this and drop me another tip..

    this is the concept, now, with the pixel almost complete, just minos details in the sprites (like the hair, skirt and cape.. and face..

    but. the thing is.. THERE IS A JIGGLING IN THE WALKING!

    http://www.mediafire.com/download.php?iuxz4fxqtr8nqx2

    this time the stage is small..

    well. i'm all ears.. or eyes in this context

    thanks

  • again, awesome response, shinkan!

    I undertand the situation!

    the red line has a antialiased effect. .that's why the platform behavior make the sprite "jump" within each frame! omg. i'm so dumb! hahaha

    the problem gonna be solved when I put the PIXEL SPRITE! 'cuz they don't have that problem! and the hotspot is gonna be correct that time!

    thanks a lot shinkan! I'm gonna retake the spriting for the character! you shed light over this dumb person

  • about the box size of the sprites....

    i'm still getting the "jiggling" (frame jumping) even with the hotspot in the botton box..

    clearly i'm missing something

    http://www.mediafire.com/download.php?wdmdveab0vrw0dg

    can you check it? and.. the size of the character is pretty big I think, I'm pretty noob at pixe art. that's why I wanted to make them "big" somehow.. is a GUILTY GEAR X size like...

    maybe the complete pixel sprite size won't make the game "heavy" ?

    sorry for grab your arm, shinkan..

  • whoa! that's a quick reply! and a solution with it! this is a great community! thanks a lot shinkan!

    well, i've downloaded the fixed cap and yes! seems that the damn hotspot was the problem! but...

    I've tryed to place de hotspot right in the botton too! but the sprite stand and walk "jumped" out!

    and the walk, was still making that JIGGLING with the camera (in follow mode that's why I managed to detect that flaw)

    so.. there is something in the fixed cap that still comes out. when you walk either left or right, there is a pixel height diference. almost undetectable.. but you can see that..

    why is still happening? i'm gonna check it more deeply..

    btw: you recommend that all the sprites to have the same "box" dimension?

    thanks again

  • hello and hi to everyone

    I wanted to participate in this forum long ago! this engine is something from other world!

    ok, let's go to the point.

    I'm trying to make a game, a platform game

    and I'm trying to make some walking, crouching, jumping, running characters...

    the thing is, the stand position and walk position, make a "jiggling" effect that makes the things wrong..

    i've followed some tutorials but still i can't figure out what i'm making wrong..

    i'm uploading the CAP file

    http://www.mediafire.com/download.php?58k1sm9z69aspwp

    i'm pretty frustated with this.. I'm trying to learn as much as I can with the tutorials, the one with the sign boards helped me with the platform behaviors. but now I'm stuck with this thing of jiggling when the camera follows..

    sorry for the grammal english. and thanks for any help

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Keitou

Member since 20 Jun, 2011

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