Well yes both CC amd C2 are fully capable of creating such a game without a smallest bit of programing knowledge and adventure games are one of the easiest to create in CC. (all based on switches, value checkes, simple pathfinding and edited colision mask + text objects)
As a matter of fact ive created couple of them but none gained atention cuz of my lack of humanoid creation skills ^^
But as Zenox stated - if you are aiming for purely adventure game use AGS instead of CC.
What CC grants you over AGS is the option to mix genhres. So you can add some elements from diffrent kind of games to your Adventure one (like RPG elements or something)
But be warned. CC is quite unforgiving and still buggy. So you have to make backups every now and then and if you are unexpirienced be prepared to waste more time not on the actual creation process but rather on debugging and finding what the hell gone wrong.
I have worked with CC about 5h today. But 4 of that hours was bugfixing.