The_Funny_Guy's Recent Forum Activity

  • youtube

    dig

    reddit

    moddb.com

    depends of the specification of your game/creation

  • [quote:dyz55gqs]where the community dosnt suck

    its hard for a creation that barely exist to suck... or do any other type of actions heh

  • I want my player sprite to move just like with "8 direction behavour".

    The problem is - when the sprite is facing lets say "right" and i press "left" it instantly jumps from "right" to "left" direction. What i want is:

    For that sprite to rotate before moving. So it will not instantly jumpr from "right" to "left" angle but smothly turn around.

    So the sprite would be controled like with "8dir" behaviour but would display like with "car" behaviour (acceleration, rotation etc).

    Any ideas how to achieve that?

    My first idea would be to make an outside pointer which will be followed by the player character with "car" beh but this might be problematic in execution.

  • well clicking the link gives me:

    [quote:3lwbac80]We're sorry, but there seems to be a problem viewing the download profile requested. If you'd like the boring old technical reason for the error this is it:

    "The download requested with an id of (33209) could not be found. This may have occured because this download is not linked to the page requested (eg. downloads will only show up in Halflife's profile if they are linked to that game). The file if not deleted should be viewable via this alternate direct URL."

    We suggest you return to the downloads list and try the links from there. If the problem persists, contact us with the details.

    also

    [quote:3lwbac80]I lack good animation skills

    Well people are there to ask. If you would just say what sort of animation you are looking for. like Spaceship animation, bullets/projectiles, structures etc. I can produce some of them but some others are totaly uncabale of making.

  • Found the solution. Was in front of my eyes. As always heh

    Topic can be closed/deleted

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  • then i am clueless. I too have Full HD monitor and my GFX card is powerfull enough.

  • Cap:

    http://dl.dropbox.com/u/15566547/Space.cap

    F1 - Fullscreen

    F2 - Windowed

    F3 - 640/480

    F4 - 854/480

    The game planed resolution is 640/480 but i though about lately very popular 16:9 aspect ratio monitors on which the game would strech in a very ulgy way. So i though to give the player an option to change it. So base resolution is 640/480 + wide 854/480.

    But not only for some reason it doesnt work (it jumpes directly to 800/600 i think) but most of the time changing betwen resolutions just crashes the game.

    So:

    1) why it crashes?

    2) any idea or a tirick to enable wide screen owener play the game in fullscreen without display getting "fat"?

    And Hi by the way!

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The_Funny_Guy

Member since 3 Jun, 2011

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