eka's Recent Forum Activity

  • Hi,

    Can I add more than 1 tag when playing audio?

    The Idea is to be able to mute all (not preventing play) and have separate tags for different actions.

    Thanks.

    Tagged:

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  • Maybe tag all sounds with the same tag and mute all?

  • Hi,

    I'm implementing a mute option on the pause menu but I found the following problem.

    Thing is that the game music only plays in the Game Layout.

    The player can open the pause menu and mute all sounds... continue playing.

    This is the user case:

    Player starts playing, puts pause and mute music.

    Then it goes to Main menu.

    Decides to play again, enters Game Layout, it triggers music play, but it's silent... the player opens pause menu and UN Mutes the sounds.

    Now the music is not playing.

    And then when reading the docs I found:

    ...In silent mode all currently playing sounds are muted and no new sounds will play. This is useful for quickly creating an audio toggle on a title screen.

    This doesn't help tho... because is like stopping all the sounds.

    Is this a something desired? Why not play any sound in silent mode, then when silent is lifted the sound can be heard? Playing the music after un-mute sounds strange since the music will start from the beginning.

    Any insight on this?

    Thanks.

    Tagged:

  • Hi,

    I have an animation with many frames, when I tried to change the collision polygon for all the frames it only changes for the first not all... Is there a way? I select all the animation frames.

    I want to make the collision the same for all the frames.

  • You could also add a "Wait 0" after the function call, before you add the width, and that will work as well (because that gives C3 a chance to finish creating the instance).

    Yes, this makes sense, waiting for the next frame. Thanks.

  • Hi.

    I spawn some Sprites every 2 seconds... and I spawn them in line, but the first time the Every x Seconds hit, the Width is 0

    There is 1 instance on the scene that I destroy at the start of the layout.

    Here is the screenshot of the log.

    What I'm doing wrong?

    Thanks.

  • savvito123 You are right, I changed all of them and it went crazy, thanks!

  • Hi, working on a game that instead of falling down it will be "falling" up, like that there is gravity on top.

    I wanted to reverse what the Platform Behavior is doing adding negative numbers but doesn't seem to work.

    Is there anyway to achieve this?

    Thanks.

  • When I say yoyo I meant Ping Pong? ... I was looking at Timelime... maybe timeline is more suited for this?

  • Hi

    Is there a generic way to animate a pop out of a sprite button when it's clicked? I tried tween but I have to do the tween of the size and then the reverse once the first ends, didn't found yoyo animation type... Is there something better?

    Another thing is how to make it generic since I have more than 1 button... families?

    Thanks.

  • Well I was waiting for C3 to have something like this...

    aekiro.itch.io/proui

    But seems that if I'm serious on doing UI on my games I will have to pay for something separately.

  • The forum search didn't help me much... found a YT video that linked to this

    construct.net/en/forum/game-development/tools-and-resources-27/sprite-font-generator-v3-64038

    Is there some C3 tool to do that?

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eka

Member since 11 Jun, 2015

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