Ize's Recent Forum Activity

  • I can upload the php files and an example highscore .capx from my game NEON ( ize.bplaced.net/games/neon )if you want...

    It's very basic and has no cheat protection but should work on every server that supports php. Also it's not much code and pretty easy to understand.

  • Particle on collision with wall spawn new object blood? :D

  • Combine this with the actions mentioned by Kyatric and it should do the trick :D

    dl.dropbox.com/u/45711709/angrynerds.capx

  • Ashley well if the global variables are the only thing that aren't reset when the layout is changed, I guess its not needed.

  • Hey Ashley / Tom, could we get a System -> Reset / Reinitialize Function of some sort?

    So a layout can be restartet with the values it would have if the game / layout hasn't been played yet?

    Examples: System -> on start of layout -> reinitialize(gamelayout)

    System -> on start of layout -> reinitialize(optionslayout)

    I went the easy way in NEON and just reloaded the page because i lost track of some variables and groups and didn't have an overview anymore of what changed and when... i guess im not the only one with this problem and "bigger" projects.

    I know that i could create an event on game over that goes through all variables /groups / etc. and resets them but i think a function in the runtime itself to do this would be nicer and easier for the users :D

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  • Good idea.

    A Tutorial & Example-Files Forum like the Construct Classic one would be nice.

  • It's best to post your .capx file for Ashley or someone else to check out (if you don't mind others looking :D).

    I've spawned HUNDREDS of Sprites each with individual actions and private variables and the game still ran fine... so maybe it's just a little glitch somewhere.

  • Would it be possible to open another Subforum for these Topics?

    I saw people posting questions / suggestions in all boards and while Ashley or one of the other Admins / Mods always responded it would be nice to have all in one place.

    Bonus: The Boards won't get spammed with posts like the one i wrote just now   <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Dabbijo thanks :) it has some problems in Chrome but once ingame it should work fine :D

    Kyatric thanks for "debugging" :D

    Firebug is a good idea i should try that in the future :)

    The FPS Drop only occurs in Chrome for me tho, in FF7 it runs fine... atleast on my Home-PC

    The Game is pretty demanding cause of the multi layer scrolling, all the objects and the SUPERHUGE Eventlists in the background...

    I've tried working with Groups ON/OFF to reduce the workload a bit, which kind of worked... but it's my first game so i promise i'll get better at saving cpu to make the games run better on slower pc's :)

    EDIT:

    Also: Some really awesome entries so far :D

  • To be exact:

    New Condition -> System -> Compare two values ->

    First value = Enemy.count

    Comparason = Equal to

    Second value = 0

  • And here is my entry:

    a) The name of the game: NEON

    b) A URL to play the game: http://ize.bplaced.net/games/neon/

    c) Your country of residence : Germany

    I've tested it in Firefox and Chrome / Iron.

    The Mainmenu runs a bit slow in Chrome but the Game itself runs fine.

    Should there be no music in the Menu reload the Page... damn HTML5 Audio :D

    Anyway... can you defeat all 4 Waves?

    Prove your skill by submitting a new highscore! :D

    Hints: Don't waste your Ships on the Asteriods... Enemies are worth more points :D

    Also, use the gaps between enemy bullets... but time it right... your ship is slooooow :D

  • Delete objects that are outside of the layout when they are not needed anymore.

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Ize

Member since 9 May, 2011

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