I would like to know more details about your job offer.
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It's mapping problem, you should report to Chromium bug page. I've tested other gamepads worked like charm in html5 games.
Use gamepad Index each sprite player.
If your specificed gamepad doesn't support, please report to chrome bug page in following instruction.
https://github.com/GoogleChrome/chrome-gamepad-probe
Paste the output in a new bug, they'd be happy to add support in future versions of Chrome.
They have to add each specificed DirectInput gamepads.
Ashley It does...
Here is a .gif.
<img src="http://i.imgur.com/MZzqI9v.gif" border="0" />
What's wrong you couldn't reproduce this bug?
node-webkit plugin is capable to read files from external.
I tried to load image to sprite from path, it doesn't work... but the text works. I don't know why. I'm looking a solution.
<img src="http://i.imgur.com/f1z7F4u.png" border="0" />
Ashley Report again, it's using r138.2 version
In preview mode, it disables drag and drop.
In exported mode, it's active bug without events.
Yes, it depends on your design, one layout by variable per level or multiple layouts
Why is this related to Construct 2 general? You should post that in "Help Wanted"
Maybe it's a missing feature, I would like to enter "0" in duration field to make it infinite.
http://www.scirra.com/forum/topic66213.html
Cross-platform is always nice. You know it depends on the performance, my puzzle game works 60 fps on some mobiles with HTML5 support.
Develop games in your browser. Powerful, performant & highly capable.
Does steam pay 50% to publishers when it's affected by summer sales?
Member since 8 May, 2011