RamPackWobble you only added some function when you click a block while is falling, it doesn't destroy.
Here comes an annoying issue, if you try to destroy a group of blocks, they won't fall. Also i used your codebase, it breaks the game when i tried to spawn another from above and it goes wrong position, it's overlapping to next 4 blocks down.
Are you thinking to use comparing 2 values Block.Y and Block.Height? i tried it, but i couldn't figure out.
http://dl.dropbox.com/u/76227787/wrongfallgroup.capx
labithiotis Oh really? I have a question, when some blocks were destroyed (including destroyed single block and multiple blocks) and spawn another blocks from above then fall, would it work?