Joannesalfa's Recent Forum Activity

  • mahdisml List of compatible devices is a pain, i was looking simulator or something.

  • I'm still desperated...

    Let me show you what I need to solve this problem.

    This .capx is currently working like that:

    <img src="http://i.imgur.com/30nWdIS.png" border="0" />

    Instance 0 is worked after all, it can determine the distances between other instances, the problem about Instance 1 to Instance 2 doesn't work.

    I'm looking a solution like this:

    <img src="http://i.imgur.com/7rXgvqy.png" border="0" />

    Every instances can determine the distances to each instances, it made me headache because I couldn't figure it out.

  • Try to upload again and restart the game. Sometimes it happens.

  • I found a bug, try to pointer from mouse over blue square once time and stop moving "cost 100" do not leave the pointer, then click and it spawns the wrong square colour such like brown or green.

    Nice placement sample.

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  • I was thinking we could need one point collision which is designed to RTS, Puzzle and game uses a lot of objects. One point collision is related to origin point.

    We can't have less than 3 collision poly points, currently this method could affect the performance.

    Technically, a point of collision equals the distance from other objects, adjust the distance depends on intended according to sprite size or variable defines the numbers could do trigger. Applies to all objects with this option.

  • Yann

    EDIT:

    I've cleaned your code which is messy, now it's implemented.

    The result was... I don't get what is working, there no working distance each sprites.

    Here is a .capx you may review.

    https://dl.dropboxusercontent.com/u/76227787/LoopDistanceIncomplete.capx

  • I guess it isn't clear what it is you are wanting to accomplish.

    czar I'm sorry, there an issue, if you see 4 units, then select one in the top (Instance 1), try to right click over behind of every other units to push (Instance 2, Instance 3 and Instance 4), it works as we expected, now deselect and select Instance 2, try to right click over behind of Instance 1, it looks like it keeps moving until stopped. Not perfect.

    Now, try to select Instance 2, try to right clikc over behind Instance 3 and 4... It seems the ghost pass, it means it's not working as well... There only one working is Instance 1 after all... It makes me hard how to solve the problem.

  • Nobody?

  • Hello, I'm making a test an unit could push away to each other. The problem, I couldn't figure out how to apply to multiple instances.

    I tried to add For each, but it didn't work.

    There's a capx comes Instruction, would you help me?

    https://dl.dropboxusercontent.com/u/76227787/MultiInstancesProblem.capx

  • Ashley Using AJAX to compare the versions, if is new, it could alert the users to download new app, it would be nice solution.

    I think it would be enough, what's installer creator would support to crossplatform such as windows, mac and linux?

    Another question, will you add custom icon pipeline to Title bar icon in node-webkit exporter?

  • Link to .capx file (required!):

    No needed, use blank template

    Steps to reproduce:

    1. Export to Node-webkit

    2. Drag an image file to drop inside of node-webkit app

    Observed result:

    When it's dropped it appears an resized image to entire window. It seems unacceptable behavior we didn't add any event. This app has 0 events.

    Expected result:

    It shouldn't do anything until we implement:

    <img src="http://i.imgur.com/tIa3Sut.png" border="0" />

    Browsers affected:

    Chrome: yes/no

    Firefox: yes/no

    Internet Explorer: yes/no

    Operating system & service pack: Windows 8 Pro 64 bits

    Construct 2 version: 131

  • sosensible don't you have an email? How did you get C2 license .txt without email?

Joannesalfa's avatar

Joannesalfa

Member since 8 May, 2011

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