LittleStain's Recent Forum Activity

  • if you have the personal edition of construct you could put the objects in a family and just create the family..

    if not, you need a variable , set it to int(random(0,3))

    and make events to check the variable

  • set the origin of the arm where you'd like the turning point to be.

    give the arm pin behaviour (position only)

    on start of layout pin arm to body.

    system every tick arm set angle toward mouse.x , mouse.y

  • It's not that long a list is it?

    You want a different action for every object you touch so all those actions should be written. I'm still not sure what you mean by many various combinations, for you only speak of three.

    apart from those actions you just have three events to check the different variables.

  • You should add a tagname to the audiofile you are playing and use that tag in the audio on ended. Using the name of the audio file won't work, just the tag.

  • should be pretty easy though,

    you could have three global variables combo1, combo2 and combo3

    on object1 selected add 1 to combo 1

    on object2 selected add 1 to combo 1

    on object4 selected add 1 to combo 2

    if combo1 = 3 set bonus

    if combo2 = 3 set bonus

    All you'd have to do is make sure the objects can't be selected more than once and/or subtract 1 when deselected.

  • audio on ended "tag" - play audio.

    just give the audio file a tag when setting play so it can be compared with the tag in the on ended event.

  • you could give the items in your news ticker the drag and drop behaviour, and foolaround with the settings ,or create a invisible sprite on touch and use it to manipulate the movement of the items in your newsticker, or you could make small up and down buttons to make it move, or you could create a slider to do the same..

    So many options to create the same or a similar effect depending on your coding abilities and visual wishes.

  • It only moves the layers that have paralax.

    You can set the paralex of layers that shouldn't scroll to 0,0 (It can even be done during runtime I believe)

  • Easiest way would be to use an invisible sprite with the scrollto behaviour or a system scrollto action and move that sprite with touch.

  • I've no experience in this kind of stuff, but:

    Maybe you could use the hash table plugin

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  • Your problem could have been in the order of the events and or actions, but also in the picking of the objects.

    Glad this works for you!

  • The json format could be incompatible to load into an array.

    Some in formation about json format

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LittleStain

Member since 26 Apr, 2011

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