helehole's Recent Forum Activity

  • Release 79.4 (32 bit) Running on a Windows 7 Home Premium machine ;)

  • IT WORKS! Oh thank you so much! awesome :) (to newt)

  • oh haha thanks for the tip :) The pixel-resizing seems to have been a 'problem' since the first version of the... first version lol :)

  • So, I quite recently bought this great tool for simple game developing and I love it, I just encountered a problem with pixelart where as when I try to run the game it seems to blur them up in an attempt of smoothing the pixels out, which I don't want to happen to my pixel-art-sprites, in other words, I'd like to have them crisp and pixely, I googled around for a little and couldn't find any solution to the problem, I even went as far as taking a fast glance at the manual, yet I was left clueless to how to solve my problem...

    Here's a CAPX of a VERY simply test containing a VERY simple pixel-sprite which is for some reason smoothed out when it's played: Click me

    All help is appreciated and I thank you all in advance for the time I took from your day haha :)

  • *facepalms at myself* I really should read manuals and popups,

    I opened the program in firefox and it works like a charm, thanks for taking your time out to help a newbie like me :)

  • Hello there, Just started goofing around with SC 2, as I wanted to make some Ios stuff, so, I got done with the simple project, exported it, and now I can't either of the following: launch it on my pc nor launch it on my iPad 2 (latest Ios update), I get a few files from exporting, so I don't even know what to launch, but I've tried them all and neither worked.

    All help is appreciated, thanks in advance! :)

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  • I thank you so much for taking you time and helping me!

    It was exactly what I searched for :D

  • haha I apologize for my lack of specifications ;)

    I am making a little top down semi 3D Minecraft copy, and the only thing I just can't really get to work is the day night cycles, I have no clue to how to make it dark in the night, also, I wish to add placeable torches, no need for complicated tilebased light, all I want is some light in the dark ;)

  • Hello there!

    Returning to this forum more and more often, as I love the community of kind and helpful developers, cheers for that :)

    I just wanted to ask if anyone have, or know someone who has a great tutorial on light, I can't seem to make the environment to the point where light can be useful haha ;)

    I gotta mention that I have searched around on the forum and google, but all the links I could possibly find was either A, broken, or B, not really what I was searching for,

    I thank you deeply in Advance for your help haha :)

  • wellwell, hello there, I've been on here for a while now x) I am Mads, I am danish / swedish and I love Construct, that's all xD

    K thx baii

  • Yet another question (yep, I am really new <img src="smileys/smiley36.gif" border="0" align="middle" /> )

    in the formel (or script, whatever it is called) it says 'grid' and when I am trying to replicate the line it tells me to define 'grid', what should I type? haha

    floor(MouseY/global('grid'))*global('grid')+global('grid')/2

  • Haha Thank you so much :) now I understand :) a much better method than the one I used (laughes) :)

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helehole

Member since 25 Apr, 2011

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