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  • try clicking and dragging just off to the left or right of the ball, but don't touch the ball.

  • very nice,

    multiples, like 2d4 + 1d12 would be good for roles involving modifiers...oops, let my geek sip out.

  • this stuff is impressive...i feel sick...lol.

    i guess i'll just be entering for the 'thanks for playing' badge...lol.

  • very nice sir,

    you've pretty much automated enemy patrols for a lot of people.

    well done.

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  • alright sir...this game is fun. i was near ecstatic the few times i got lucky angled shots into the hole.

    now for the lessons learned from my immense suckage; you need some kind of 'release' button. reason being, if you left click near the ball but not directly on the ball, you activate the strength indicator, but not the angle graphic. which means you pretty much have to do a reverse azimuth shot of the strength bar. not what you intended i hope. once i selected it in this odd way. i was forced to swing because i could not undo my selection of the ball. so either the ball selection needs to be fixed or a release button mechanism of some sort needs to be added.

    bouncing a ball from off the screen onto a moving platform which subsequently drops the ball off on the grassy landing and rolls into the hole...is a thrill like no other...lol.

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  • i jumped over the 'rolling rock' very funny, and pretty much stranded myself. once the rock fell at the end of the trail, i could not get through...lol.

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harrio

Member since 24 Feb, 2011

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