harrio's Recent Forum Activity

  • chrisbrobs,

    so did you contract them to do the cocos2d version? i thought about using cocos2d a year ago, but objective-c ground & pounded me, and then tapped me out in the first round...lol.

    the consortium really needs to sort out audio on html5, so developers can get to...well, you know - developing.

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  • nice graphic style. keep going with it.

  • chrisbrobs

    you sir, are awesome. glad you stuck to that game and pushed it through. i really liked it, and saw it to be exactly where it is now.

    please sir, if you find the time - a post morten of how you got it to the app store. i have a game there myself, that i originally made with gamesalad, although i had to totally strip it down because the engine could not do what i wanted to do, and i want to redo it with c2.

    i'm sure any info you convey will help many here...myself including.

    once again, congrats for publishing. it must be a great feeling. it was for me.

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    Um. You want to make a 'great' game... for free?

    All good things have a price, such as Angry Birds. ;)

    well said sir.

  • welcome, sit and stay a while...lol.

  • nice...i'll try again, when some else is on it...lol.

    but it worked fine for me so far.

  • Siedink,

    http://itunes.apple.com/us/app/dropbox/id327630330?mt=8

    check out the second screenshot in the 'ipad' version. it shows the 'upload' tab interface. that is where you upload documents.

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  • jickay,

    could you do a 'smaller' scaled version for the arcade, because i think people should really see games like this, that have 'different' mechanisms for 'playing'.

    just a thought.

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harrio

Member since 24 Feb, 2011

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