Whiteclaws's Recent Forum Activity

  • That's not true

    Op:

    That's overkill, just use a hash function

    For example, you could start with the number two

    Multiply that by 32 and by itself 3 time, you are going to end with a number, give that as a license and reverse engineer it (Divide it by itself and by 32, 3 times) then check if the number is 2 and if so, the serial is decent

    I'm going to try and make you an example later on, because this one is a bit naive, basically, make it as hard as possible for somebody to find the way to reverse engineer your license

  • In a nutshell, you're gonna have to code a shader with WebGL, use the GPU to calculate the physics and link that as a plugin to your C2 project, or you could use OpenCL or Cuda

  • Game maker is older than C2 and has it's own language, the gmscript, you must have some programming experience to use it at it's full potential, the GM users, or most of them, know what can be done and what can't be done, how to optimize and what happens under the hood, that's good and bad, good as C2's target audience is bigger and bad as it's mostly less cultured in computer science, that may lead to bad usage of the engine and blames when even the hardware can't manage it, that leads to many differences between a GM beginner and a C2 beginner, remember, C2 is (kinda) just as GM, a compiler with a GUI and a library, compiling your events into a JavaScript output, thus, limited to what JavaScript can do

  • Ethan, Many Devs myself included made games in 72 Hours for Ludumdare, So that's not really an exploit

  • FirstPerson Megaman on Tigs?

    Nice art btw

  • fongka2

    I don't see where he/she sounded mean, you are getting angry because he found imperfections in the code and gave you constructive criticism,

    Aphrodite was diligent enough to point out many of the flaws in the code and you should thank him

    This is all important advice, and stuff like that can slow down your game if you let it in your code

    All I can say is that if you can't bear somebody pointing out your code as bad then don't expect us to help you

    Aphrodite

    Don't let you down like that, if he wants kind compliments and flowers, he can call McDonald's customer service, you were all right and I thank you for pointing that out

    Bob Thulfram

    Very nice tutorials but I second Aphrodite's Suggestion, may make the tutorial even better, you could even explain why Aphrodite's suggestions are better and help newbies get into the habit of optimizing their C2 code

  • claralyn07

    jayderyu

    Tom >> Thu Oct 27, 2011

  • I guy that is serious made this game in C2

    The next Penelope, look that up,

    There's Super Ubi Land

    Bumper's Quest

    Airscape, which got greenlit

    Dethlands, by the creator of Bumper's Quest

    Towerclimb? Not really sure if CC or C2

    Arima is working on Shards, which is an RPG

    Etc.

    Those are all pretty big games and they all handle mostly perfectly

  • Yttermayn,

    [quote:36vzjtao] <For each x>, Bresenham's algorithm chooses the integer y corresponding to the pixel center that is closest to the ideal (fractional) y for the same x; on successive columns y can remain the same or increase by 1.

    This is all you need, just iterate thru every X position of the screen

    If they're not responding, it's maybe because they didn't read your request or your game doesn't fit the criterias, or they just don't want your game because they think it's not high enough quality

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    -edit-

  • C2 is javascript, javascript has a garbage collector, there's no "deallocation"

Whiteclaws's avatar

Whiteclaws

Member since 14 Feb, 2011

None one is following Whiteclaws yet!

Trophy Case

  • 13-Year Club
  • x4
    Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

15/44
How to earn trophies