lacie's Recent Forum Activity

  • First I want to say i'm GM fanboy yet.

    I love GM so much.

    GML is simple but powerful for making 2D game. And GM's interface is better in my opinion.

    But the runner is so slow and crashing sometime. Hm, graphic in gm is so bad. Though that i can make a "big" game with GM.

    I'm newbie with Construct but I love this program too.

    How it runs smoothly and very fast. So many build-in d&d functions are easy to use. And because i'm studying about python, it's more better. Construct is more easy than GM yet.

    But something crash for me with Construct. When i try to make a little big game it's really horrible, some message's bug and interface was slow. And d&d is not good enough. So i will use GM with my main project. I fear that crashing of Construct at working. If Construct have something like GML, something will be changed, i can leave GM and give all of my money savings to Scirra.

    In my opinion, GM is beating Construct yet. Maybe Construct is younger than GM and was beeing free working. I'm interested with future and going to use both.

    Sorry for my English.

  • But I'm not trying to make a platform game... It have a kind of physic.

  • How can i change the gravity direction in game (by action)?

    Thank so much for reading.

  • I updated my video driver and reinstalled directx. Now, it's working! But some layer effect don't work. ).

    Thank you two so much. Has someone want to marry with me?

  • I'm updated all driver and trying to reinstall directx. So bad I'm not having CD/DVD player now...

    Thank for your help.

  • Um... First i want to say I'm newbie and my english is very bad. I don't really know this problem is bug or because my PC. I'm perplexed, at last i'm decide to ask people on forum.

    My graphic card support pixel shader 2.0 and i can use graphic sprite effect, but anytime when i try to use any layer effect, this happened:

    "Construct encountered an error in the display engine. Please report this problem to the application developer.

    Failed to create render target texture (...)"

    I searched and readed here but i can't see the answer. I tried with very small layer 10x10 and didn't have any object. But nothing fixed.

    I'm so tired. How can i fix it?

    Thank you so much fo reading and I can become to your wife if you can help me.

  • The UID of an object is based on all the existing objects, including text, behaviors etc.

    So it wont help here, as it would be pretty hard to keep up with all of the possibilities.

    However there's no reason you can't give each instance a value of your own choice.

    http://dl.dropbox.com/u/666516/varpick.cap

    Note:

    In this example I used a global variable as a placeholder for advancing the value of the variable.

    Setting, or adding to a private variable is a bit tricky as each instance is given the default value on creation.

    Thank you so much. Something i can't understand but it's really very great example for me! I can study more things than what i wanted! Thank you so much again!

  • I don't know how to make a example with Construct and my english again is so bad. Can i use GML (Language of Game Maker)? It is a simple way i can to tell what i'm trying...

    for(i=0;i<=350;i+=10) 
        {
        //create the instance and get ID of it.
        id_of_instance=instance_create(x,y,obj_bullet);
        //use ID of instance to set variable.
        (id_of_instance).direction=i; (id_of_instance).speed=5; 
        //or use ID of instance for event control. 
        //This make a same effect with the above.
        //with (id_of_instance) motion_set(i,5); 
        }
    [/code:38cyzzz5]
    
    and this is product:
    <img src="http://www.freeimagehosting.net/uploads/17c8f7d2c8.png">
    gmk file: [url=http://www.box.net/shared/5f0xz7vmxk]http://www.box.net/shared/5f0xz7vmxk[/url]
    exe file: [url=http://www.box.net/shared/16ydbytiyp]http://www.box.net/shared/16ydbytiyp[/url]
    
    I want to do same things with Construct, how can i? I'm going to make a bullet hell game. It have so many instance of bullet in a screen and complex movoments. Where is best way for it?
    
    Thank so much for reading and help me.
  • Can't i use (instance_id).variable=x to set private variable of instance? *sob* That's too hard to make a game with so many instance if i must test all... Can you give me a demo? Thank so much for your help.

    Bad... my mom is flamming, i must go to bed now.

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  • Dataflashsabot: So i won't use it.

    Ashley: I see it's big problem. Thank you so much.

    deadeye: You are so kind. Thank you.

    abhilash2863: So what's you need? Maybe i knew. (It's quite big )

    Davioware: It seems that you love hypnotic things, like your avatar.

    Thank for all.

    btw: Did anyone think she is so moe (cute)?

  • I'm sry if i have a stupid question. I'm new and my english is poor...

    Can i get the ID of instance when i create it and use this ID to set variable and action? I want to control each instance but i don't know how to do. When i try something with an instance, it do for all instances with same object. And when i want to select some instance with same object (same as RTS selecting unit) i have got a big problem. :< How can i do that? Please help me.

    Thank for reading.

  • Thank you so much.

lacie's avatar

lacie

Member since 12 Feb, 2011

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