I'm reasonably new to Construct 2. I've done a couple of the tutorials making the Ghost shooter, breakout clones, and platformers so I understand the general workflow.
I'm looking into working on my own thing now and I'm not sure how to manage a central aspect of it. From what I understand sprite is a plugin you use to create objects that you can then instantiate to create many copies.
I don't think I can use that for what I want to do. I want to create adventuring parties of 6 characters. Each character will be an object that has a number of attributes that might change, including things like a randomly selected representation graphic, 4 stats that are randomly generated, a character class that's randomly generated, etc...
Does Construct 2 have something already set up along those lines? If I use something like an array, how would I tie the generated information in the array to a represented "sprite" on the screen?
Thanks for any help you can provide.