zeno's Recent Forum Activity

  • Do you write plugins only because it's open source? I don't get why that means "there's not much point" now.

    I think you guys probably read my question the wrong way, i said "is there much point in making plugins still?", by that i meant if the app/exporter could possibly be changed at any time would there be much point in developing plugins before the changes. I also have/had no idea what the changes would involve in regard to the current system, maybe i should have wrote that question in a better way though

    As for your question no not really, i think open-source can help with learning and getting to be a better coder though but i would be just as happy to code with a closed source apps as long as the SDKs they use are not too restrictive.

    That is great news to hear thing won't change too much though. From what i have read it is only the exporter part that will be closed so we could still see the javascript the plugins used and learn from it, this is what i really like about C2 currently as it makes it so simple to create new plugins.

  • I don't really think it's down to the feature set of a pro version or having a start screen to avoid piracy, that would sadly happen anyway as soon as a price was put on something even if it was low cost. It could help avoid it a bit but that's just another problem software developers have to deal with these days.

    Like i said earlier HTML5 and Javascript are free and easy to do code formats so with a exporter like that the price and options available could be a major factor. Anything up to $80 is reasonable in my opinion and i would probably pay up to that much if i thought it was worth it feature wise.

    That would be my opinion though, these days many people think a game development app like GM for $25 or a top of the range iPad app for $2 is overpriced so i think the developers would have to try and find the right price point also.

  • As you say "SDK is subject to change at any time" and there is the talk of closed-source now is there much point in making plugins still?

    Would a re-write make the current SDK not usable? or would we still be able to code a plugin now and it would work fine in later versions?

  • I think a lot of people know that a closed-source program doesn't always have to be commercial already. Ashley seems to want the project/exporters to have a price now though or at least that is the impression i am getting from reading his posts.

    I am just wondering what the costs of a "indie dev" or "personal use license" would be and also if one was free and the other commercial then would the paid version have extra features in a similar way to what unity does with it's pro version.

  • I have the same opinion as what i said before though other than the questions about open-source, if it results in a better app and faster development then it would be good. As long as i can customize and make my own plugins to use like i currently can i would be happy.

    I am just wondering though, to avoid problems why you didn't just make C2 closed-source and commercial from the start?

    Edit:

    Also if it is closed source i hope it will still avoid using extra library's, with C1 i still can't use the SDK because for some reason the needed Server 2003 SP1 SDK won't install and i think the main editor requires some commercial thing. Basically what i am saying is it would be good to keep things like C2 currently does in that you can just work with the code in a easy way and if you need to build then make it easy to do without needing a load of extra required downloads.

    Even though it is in a way i don't really think of C1 as open-source due to that because i don't own or can't get the required library's. So i really hope if there is a exe exporter and a SDK it will try to make this much simpler than how C1 did it.

  • Still having a sourceforge page called 'Construct 2' would be misleading as it's more like 'Construct 2 Editor' that would be opensource by the sounds of things.

    I like being able to view source code but if closed source allowed faster development and there was good documentation it would be good.

    The only thing i am not sure about now reading this is if i would want to buy the exporter. I like the way C2 works but it is beta and i could code javascript and html5 for free anyway with a good text editor and they are very open style code formats. There is apparently a html5 exporter for mmf2 on the way also which has been in development for a while and other apps that make html5 also so i would probably compare them all.

    So for html5 it would mainly be down to the price then, what features the updated editor offered and how good the coding options were. If there is a exe exporter though and the price was right it will be a must buy though because that is what i was originally expecting C2 to do and i would be more interested in that.

  • I have just been wondering something....

    Since C2 uses library's like Jquery which i think has MIT License, when other objects are made possibly using other library's with other licenses how will this effect commercial use and would you have to credit all the library's in use etc?

    I am guessing there will be some sort of notice for the objects list when they have one and web content like Jquery they are generally very relaxed but i figured i should ask.

  • I wasn't saying it's needed right away or anything but this would be nice in the future though. As you say there is much more important things that can be done right now.

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  • Nice update,

    I agree with what others have said though, it would be much better with a "Enable developer mode" option in a settings dialog rather than editing the registry. You could have tabs and then give it a unique page where it says a quick warning people should not enable it if they don't know what they are doing. In a unique tab it would allow you to add additional options in the future also.

    I don't usually use app updater options as i just go to the forums/website and prefer to use them offline. If there is going to be online things it would be good to have the options to disable the checking in the settings as anti-virus apps give warnings etc so it would be good to have this option available.

    Even though the app is beta it is starting to get really good, and once expressions are fully added like in V1 it will be great. Nice work so far

  • IMHO a space is much better...

    But then again maybe it could be named like this "_//CoNSTruCT_VeRsIoN_2.0\\_"

  • Thanks

  • However, you're right that would be useful for other plugin devs, so I'll add a 'developer mode' switch somewhere which will switch off caching, then the scripts are re-loaded every time you preview.

    Thanks that seems like it would make things much simpler for development.

    I don't understand - "it adds it but without it showing"? Does it add it or not? Where are you looking? Also, Arima is right - reports should go on the tracker - thanks.

    Basically If you add it as normal by selecting the object and clicking you see the text appear in the layer. If you go to add it without clicking in the layer and go to the event list it is still added in the main object list but no visible text object is seen in the level.

    Also just wondering when will the expressions be done, is that something that might happen soon? By that i mean like in V1 where you select a object and can see a visible list of expressions to choose from rather than system expressions you type.

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zeno

Member since 21 Jan, 2011

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