Invitobox's Recent Forum Activity

    Thanks for this, seems to run fine!

  • Shuttle Tap - an addictive and fun game that relies on reflexes and good timing!

    Try your best to time your taps and match up the squares!

    Features:

    • Flat and clean graphics.
    • Quick and addictive gameplay.

    Get it for free on the Google Play Store:

    https://play.google.com/store/apps/details?id=com.invitobox.shuttle[/code:29lhhrz9]
    
    [i][b]Icon:[/b][/i]
    
    [img="https://lh3.googleusercontent.com/GJu5dMuXFEzHlP6-upmESKVdYsUpvUdr-AwCEcowF23BtXTohxzAPyKaMIBeWnPgFjM=w300-rw"]
    
    [i][b]Screenshots:[/b][/i]
    
    [img="https://lh3.googleusercontent.com/MD5m7kZr-S0p5kMCMiMvgsyx0p9MGCFXlc6dfhhGP_RUEloPzyaobdm5Mf6ZE6SkRw=h900-rw"]
    
    [img="https://lh3.googleusercontent.com/sR6EB2sxufaxiC2xJeNMQjT78SvgafIVINaBOhQVscc8Qm234kqWfX3m8QyTyLEa9qU=h900-rw"]
    
    [img="https://lh3.googleusercontent.com/PtxvvYwQMeLK_5T7ue9VLjcgIkXGqkPBd7XXH91-7R_FLg_K424ahRq4h8vC4-XuHZPR=h900-rw"]
  • My new game!

    Shuttle Tap:

    https://play.google.com/store/apps/details?id=com.invitobox.shuttle[/code:2jemjhzf]
  • you are a smart person! since you can't share a link because of your reputation is low you used the code ! nice move ! haven't thought about it before!

    Thanks

    Having looked at your signature, I was wondering if you would mind reviewing my game? Thanks.

  • https://play.google.com/store/apps/details?id=com.invitobox.paperplanes[/code:3levp027]
    
    [b]Paper Planes![/b]
    [img="https://lh3.googleusercontent.com/1YhW-WOPD12OmWh-CfGGhGrOJlM6c2P0yYNwxVSsbuxI--q4Yb8h6sA2Vvlq6BrzEJwe=w300-rw"]
    
    Screens:
    [img="https://lh3.googleusercontent.com/XhAniYNDUqajZFp4DfZ57NJOfbHojBYNeWW16hSwn0yDou96-dq_wghLr7Yfm0OPdOM=h310-rw"]
    [img="https://lh3.googleusercontent.com/7FVXYmW4U9hwYe2GVsYqRhgqsh0zMBHeKskHG-Hag5S_sx47W_FTA_ig888YGAVb_Q=h310-rw"]
    [img="https://lh3.googleusercontent.com/F8b1p2wyVga1bOPyFdNL71oI2B4SEKM6QYUIr4MsoOG2sz6HSKxG9xgUA1KeNxq9iJ0=h310-rw"]
    
    I would appreciate it if some of you guys could try it out! Thanks!
  • https://play.google.com/store/apps/details?id=com.invitobox.paperplanes[/code:frg7ss0s]
    
    [b]Paper Planes![/b]
    [img="https://lh3.googleusercontent.com/1YhW-WOPD12OmWh-CfGGhGrOJlM6c2P0yYNwxVSsbuxI--q4Yb8h6sA2Vvlq6BrzEJwe=w300-rw"]
    
    Screens:
    [img="https://lh3.googleusercontent.com/XhAniYNDUqajZFp4DfZ57NJOfbHojBYNeWW16hSwn0yDou96-dq_wghLr7Yfm0OPdOM=h310-rw"]
    [img="https://lh3.googleusercontent.com/7FVXYmW4U9hwYe2GVsYqRhgqsh0zMBHeKskHG-Hag5S_sx47W_FTA_ig888YGAVb_Q=h310-rw"]
    [img="https://lh3.googleusercontent.com/F8b1p2wyVga1bOPyFdNL71oI2B4SEKM6QYUIr4MsoOG2sz6HSKxG9xgUA1KeNxq9iJ0=h310-rw"]
    
    I would appreciate it if some of you guys could try it out! Thanks!
  • Thanks, it worked great!

  • How do I implement ads into my game using the Intel XDK (+ Admob?)

    I ask this as I have not been able to find any tutorials here that do not use CocoonJS or the like and it has been quite difficult to piece together the steps from multiple tutorials into a working "formula".

    Thank you in advance!

  • How do I save only the highscore (it's a global variable).

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  • So you seem to be missing the regenerate obstacle map - action.

    Where should I add the regenerate obstacle map action? I have tried a few different places and events but none have worked for me.

  • I'd really appreciate it if anyone could help me with this.

    So I have a family (enemyTanks) that has a pathfinding behavior that works fine when I have:

    [quote:1kgdwufq]Pathfinding.Obstacles(Custom)

    and no custom obstacles set.

    However if I set:

    [quote:1kgdwufq]Pathfinding.Obstacles(Solids)

    or

    [quote:1kgdwufq]Pathfinding.Obstacles(Custom) == tankObstacles

    the tank does not move from it's position.

    (All the objects in tankObstacles have the Solid behavior)

    The event sheet is pictured below -

    Full size image here: i59.tinypic .com/27wvb4o.jpg

    Thanks in advance!

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Invitobox

Member since 18 May, 2015

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