I'd really appreciate it if anyone could help me with this.
So I have a family (enemyTanks) that has a pathfinding behavior that works fine when I have:
[quote:1kgdwufq]Pathfinding.Obstacles(Custom)
and no custom obstacles set.
However if I set:
[quote:1kgdwufq]Pathfinding.Obstacles(Solids)
or
[quote:1kgdwufq]Pathfinding.Obstacles(Custom) == tankObstacles
the tank does not move from it's position.
(All the objects in tankObstacles have the Solid behavior)
The event sheet is pictured below -
Full size image here: i59.tinypic .com/27wvb4o.jpg
Thanks in advance!