Yann's Recent Forum Activity

  • Ashley > I actually use bitwise operation to make a kind of tree.

    A Parent contain the bits of its child. And leaves are power of two (only one bit set), so to find if an element is in a tree or another, or if an element is an ancestor to another it become really simple.

  • Bit.zip

    At your own risk

  • I made a plugin last week-end for my own use... Could share it

  • Oh yeah sorry :D I saw and that's an issue with construct. Something with size of int and stuff like that. I don't think I can do anything about that. But you know... These functions aren't that inportant (it was more for easy debug), the better is to be able to do all the bitwise operation (:

  • yeah I usually fade stuff by event.

  • Wastrel > too lazy to draw leaves :D...

    and if I put leaves instead I cross the famous uncanny valley and the magic disappear: you became to notice how rigid they are (:

    and M&Ms are cool

  • You have an historic of your own post in the profil

    http://www.scirra.com/users/miu3

    Also you can keep a bookmark of your topic.

    As far as bump goes, I would just Reply to my own topic with the new update, and edit the first post by adding the new capx with a little description and changing the title like "Miu3's R&D [UPDATE 2011-05-12]"

    And yeah Kyatric is a nice french guy who maintain a neat FAQ, but compiling some of your stuff might help a bit.

    who talked about screenshot?

  • I tried playing with the idea

    fallingLeaves.capx

  • Miu3 you should compile all your "This is a small example of" in one topic and push it on top when you have new stuff to show.

    This way your old stuff won't disappear into oblivion and you will have more feedback.

    And for example if one day someone remembers "Oh yeah Miu3 did something neat like that..." and it was 3 months ago... it might be hard to find.

    As far as forum category goes, I think it fits the "how do I" theme...

  • Dude... I can't read your variable name, write your capx in english and put some comments. It's easier if you really want help.

  • try that solution

    carRaceMinimap.capx

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  • what do you mean?

    if you are using the fade behavior and don't want the initial fade-in, I guess putting the fade in time property to 0 should work.

    if you just want to trigger the fade behavior whenever you want... Hum the behavior isn't really complete on that side. But you can do it like that :

    Create a boolean instance variable for your sprite with the fade behavior. Let's call it fadeNow and put false as default value.

    And do something like that :

    Mouse: On Left button Clicked  
          -> Sprite: Set fadeNow to true
    Sprite: [invert] is fadeNow 
          -> Sprite: Fade: restart fade

    It will make the fade behavior constantly restart every tick so it will get stuck on step 1 until you click so the behavior can fade.

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Yann

Member since 31 Dec, 2010

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