caktusbill's Recent Forum Activity

  • I read a lot of posts about loading screens between layouts, but i don't find the solution...

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    in this ashley suggested a trick and explained that wasn't possible...

    "You can't make a real loading screen for switching between layouts, because the browser is busy and will not tick the engine while it's loading. What you can do, however, is display a "loading" message on the *previous* layout, then go to the next layout. While it's frozen loading the next layout the user will be looking at the loading message. You might need to put a small 'Wait' delay (e.g. 0.1 seconds) before actually changing layout, to make sure the display is redrawn with the new message before continuing. "

    but i think that i have seen, i don't know where, html5 games with loading screens... maybe they use multiple projects with start loading screens... mmm... this is another question, how put multiples projects in a mobile app? ...buuuffff... maybe I'm just saying nonsense... but is possible?

    Please eliasfrost, could you tell me how do you make the loading screen? thanks!

  • good tip... please more...

    Anyway, I think having a loading screen between layouts would be useful for the program, for developers and for users of the game.

    would you use this feature if you had it?

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  • Hi all,

    I think it is an essential feature in any game engine. Sometimes the load between large layouts takes a while and the user may think that the game is frozen.

    As you have already seen in other games, you can add an animation, a few tips or mini games while the game loads the layout into memory

    What do you think about this?

    This is my first post on the forum and I am already requesting ...

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caktusbill

Member since 15 May, 2015

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