newt How would i do the ball launch mechanic. That's the most important part
So in ketchapp's new game, "Ballz" they use a launching mechanic, where the user swipes back to launch the ball(s). I was wondering how i would mimic that, and the aiming dots mechanic??
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The same path as it did when spinning clockwise? Just rotate the sprite 180 degrees in the editor so it starts off traveling in the opposite direction. But I'm trying to make it do that in-game.
The same path as it did when spinning clockwise? Just rotate the sprite 180 degrees in the editor so it starts off traveling in the opposite direction.
But I'm trying to make it do that in-game.
Set the Rotate behavior's spin speed to something negative, this will make it go counterclockwise. it doesnt spin on the same path though
Set the Rotate behavior's spin speed to something negative, this will make it go counterclockwise.
it doesnt spin on the same path though
You can simply give it Bullet behavior and Rotate behavior. How do i make it spin in the opposite direction tho
You can simply give it Bullet behavior and Rotate behavior.
How do i make it spin in the opposite direction tho
aquadijoib how do i make it go automatically in a circle without me doing anything
— I mean with in-game money
Can you please explain more your problem ? I don't know how actually make the bricks and stuff spawn.
Can you please explain more your problem ?
I don't know how actually make the bricks and stuff spawn.
How do I make a shop that buys skins and saves for the player? And they can be selected and used anytime?
How do I make a Sprite go in a circle?
Have you link to the game please ?
https://itunes.apple.com/ca/app/the-lin ... 38977?mt=8
I'm trying to make a game like line with a few changes, but I need help with the endless maze-like world, part.
Member since 13 May, 2015