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  • Irbis

    Thanks for pointing these out.

    Anyway, i've already found workaround for that, let me explain :

    1. I will make a rate like 1 email every X

    2. I will make a limit, when the user reach the mail limit he have to host the mail script himself

    3. Users will have tokens assigned to get data (token : rate, nb_of_sent_mails, xxx

    It's to avoid spam too

    Of course these will come to next updates

    [quote:1pq6t9wr]The idea behind it is great but I would love for the plugin to have an option to setup the traffic to one we desire, not only yours.

    yes of course, the plugin is currently only like 0.1 beta xD

    Glad if I was of any help. Looking forward for the updates! And great work/idea

  • Also, couple of scenarios:

    1. Someone doesn't like you very much or is just being an ass. So he makes a quick project and use your plugin and sets so the project is sending emails at rate 1 email per 0.05 sec.

    2. Thousands of people download and use your plugin. They check it out - if its working. They do so couple of times in row. All around the globe. 24h/7day.

    3. Someone makes a game and use your plugin (in good faith) to e.g. enable players to send short messages or bug reports from ingame. Lets imagine that his game hits the shelf and goes viral. Now, millions of people are playing his game and using the in game report sending. But he forgotten to put a cooldown for the message sending and now you can pretty much spam it. And so the gamers do. Be it to send feedback or to abuse the system.

    Now lets imagine all 3 happens simultaneously.

    How long it'll take for servers to fry?

    The idea behind it is great but I would love for the plugin to have an option to setup the traffic to one we desire, not only yours.

  • Just used it in preview and "Oh no it fails!" poped in lol. Tried with custom email and your default from Example.capx

  • Very interesting plugin. I would like to use it for ingame "bug reporting" and stuff. IS it fully working now?

  • awesome work. I was doing all that via events and Paster but this is soo much more convenient!

  • Holywood-quality audio. I have all the monthly and special packs from them. Was even able to grab some extra from Timothy after all the seeding ^^ pro assets from pro creators

  • Hi guys. I thought about giving something back to the community. So anybody making any horror/scary games nowadays? If you do - I have something for you to drop into the background. And I promise you - your gamers will be wetting their pants even if the only thing they see is the loading screen. Its for you to take, for free.

    The License is CC 4.0 aka do w/e the heck you want - as long as you give me credit and don't try to sell my audio as a stand-alone.

    http://creativecommons.org/licenses/by-sa/4.0/

    All the music/ambients are available via my old YouTube channel. Just rip them off the videos (I don't have a server :\ ) and you have my blessings to become the next Five Nights. I assume if you can make games - you should know how to download audio from YouTube, don'tcha? Well at least I do.

    If you don't and you are too lazy too google, here's a tools that might aid you:

    http://www.onlinevideoconverter.com/video-converter

    Albums available for your use are:

    1.Album "Howling"

    2. Album "Jagged Light"

    3. Album "Wounds of Iron"

    What else? Meh, I don't know. Cheers! Go get yourself famous.

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  • You are a pretty lucky sonofawhatever Irbis That is quite an increase in assets! glad to hear you are on your feet again.

    Okay this is as good as it gets. Plus I really just want to move forward and get this over with.

    CLICK TO ENLARGE

  • Ouwwee... hope you get well soon!

    The starships are much better now. The previous ones were good but the enhanced colors on these are much nicer to look at.

    Very happy you like the new version I was afraid people will get sad due to Pixel Art being turned into more modern design. Plus, I got on my feet again. Kiddo is still recovering. But I've managed to make a whooping discovery! You see, I actually started some WIP for eventual space game couple of months ago. I never really had the opportunity to use those graphics but they are very similar to those over here. Sadly, some nasty stuff happen over that time and I've lost my main Hard Drive with assets and materials worth of 10 years of game developing. Those graphics was of course on that bloody HD. Lucky for me, when I try to work as efficient and in a organized fashion - I still end up having a very messy workplace, with files and stuff scattered all across my desktop and folders. And it saved my butt this time. I've found some of those graphics yesterday, on dropbox and on my PostImage account. Why does it matter? Because there's:

    1 x Spritesheet with 35 frames of Mothership graphics, Tier after Tier of progression

    26 x Enemy ships from 4 different races

    2 x Space Stations

    2 x Player main ship sheets. Every with 10 frames, with progressive changes

    After a whole day, I just finished cleaning up those old graphics. So now, instead of having:

    16 x Enemy ships

    3 x Space Stations

    10 x Progressive Player ship

    Now I have:

    44 x Enemy Ships

    5 x Space Stations

    35 x frames for Mothership

    10 x Player Assist Ship A

    10 x Player Assist Ship B

    10 x Player Assist Ship C

    TL;DR:

    I am a incredibly happy hippo right now lol.

  • Polished and upgraded the starship sprites a bit. I think this is as close as it gets to what I had in mind. And thats the last update for Stellar Flux for couple of days... I got food poisoned and I am barely seing what I type. Plus my kid got fever so we all be staying home for next couple of days.

    [CLICK TO ENLARGE]

  • Aaawlrighty, now I am on the same page here! Thank yous for the explaining The ships certainly look good.

    No problem, my pleasure And I am very happy you like my starships ^_^ I <3 starships.

  • Oh, seems interesting and nice.

    I'd like to play: yours is a spectacular universe.

    Thank you most kindy el3um4s!

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Vilehead

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