kyleo's Recent Forum Activity

  • I found a backup from a couple days ago. Not too much work lost. I don't know what I did to make the game unplayable. Moral of the story is keep multiple backups

  • Windows Vista 32bit--I've updated display drivers and service packs-- I have since tried running the capx on a different computer but I get the same error message, so now I'm thinking it might be a problem suddenly in the event sheet itself, or maybe an actual bug in construct 2?

  • Recently reinstalled windows... suddenly my game won't compile and run, get this error message...

    [quote:emizjlaz]Javascript error!

    SyntaxError: illegal character

    http://localhost:50000/data.js, line 3810 (col 60)

    This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer!

    Assertion failure: Unable to load project: no JSON model available. Usually this means an error has prevented the browser loading a script. It may be a bug in Construct 2 or a problem in a third party plugin. Check the browser's error console for more information.

    Stack trace:

    assert2@http://localhost:50000/preview_prelude.js:12:4

    Runtime.prototype.load@http://localhost:50000/preview.js:914:3

    Runtime@http://localhost:50000/preview.js:285:3

    cr.createRuntime@http://localhost:50000/preview.js:5186:3

    ://localhost:50000/:167:4

    x.Callbacks/l@http://localhost:50000/jquery-2.0.0.min.js:3:24576

    x.Callbacks/c.fireWith@http://localhost:50000/jquery-2.0.0.min.js:3:25388

    .ready@http://localhost:50000/jquery-2.0.0.min.js:3:2912

    S@http://localhost:50000/jquery-2.0.0.min.js:3:548

    Javascript error!

    TypeError: cr.getProjectModel is not a function

    http://localhost:50000/preview.js, line 915 (col 6)

    This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer!

    Don't think it is a bug with Construct itself since this doesn't replicate anywhere else. My capx is ridiculously big. I am just wondering how to interpret this error message so I can find the problem. Since I reinstalled windows maybe there's still something I need to update? It was running fine before I had to reinstall windows.

  • I want to pair two different objects at runtime so that picking works like it would if they were in the same container. I don't want to use a container because I don't ALWAYS need that object, and can't delete it without deleting everything else in the container.

  • I am wondering why my game runs so much smoother (framerate wise) when I export it to Node-Webkit, but it relatively choppy when I am testing it in the browser (any browser). This holds true for both my laptop and desktop.

    I understand that when published to the desktop my game is essentially running on chrome which is wrapped in an exe.

    Could spyware and other secretly running things in the browser be to blame? I am considering doing a clean install of windows but I want to know if it will be worth it <img src="smileys/smiley5.gif" border="0" align="middle" />

  • I toggled pixel rounding off and it fixed the problem! Everything moves so nice ans smooth now. Thanks California!

  • As my title suggests, sometimes when I set an object to another object it ends up a pixel off. If I move the player or the camera slightly it will line up how I want it to. But move again and its slightly off again. Is there anyway to fix this? Maybe reset the object to a position over and over again. It wouldnt be a problem but I am using low res graphics where one pixel makes a difference.

  • I want a really huge world-- one with no transitions from one layout to the next...

    Are there any good examples floating around, or perhaps just some helpful reading material on some sort of seamless loading theory?

  • Is there something in C2 that is equivalent to bone behavior in CC? If not, is that something that is planned?

  • I have seen different saving examples people have posted-- they all use web storage...

    My questions are...

    1. Where do files save when you use web storage? What kind of files are they?

    2. If you are using the exe wrapper, does saving work the same way? Can you change the path to save in a specific folder? Why can't I just save an array like in CC?

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    Have a Logitech Dual Action. No response on either FF or Chrome... :(

  • Hey you know when sprite 1 is moving, sprite 2 position is set to sprite 1 and sprite 3 position is set to sprite 2... there is that lag. I love that lag... I was planning some crazy interpolation to get that effect... but it just happens naturally!

    My question is will this lag happen on everyone computers, no matter how fast?

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kyleo

Member since 19 Oct, 2010

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