Xpresate Studio's Recent Forum Activity

  • Hello, Construct 3 community! 🙌

    I’m thrilled to share some updates on Silly Banana, my absurd yet incredibly fun project. Here’s the scoop:

    🛠️ Current Progress:

    • I’m testing the prototype on mobile, fine-tuning key details, and refining the initial ideas.

    • The graphics aren’t final yet, but I’m focusing on improving gameplay and the hilarious, over-the-top customer requests (spoiler: Banana Supreme and Dr. Bananeisten are fan favorites so far 🤪).

    📋 Documentation & Strategy:

    • I’m documenting the entire process: development, errors, solutions, publishing strategies, and potential monetization methods.

    • I have a plan to share the most relevant and useful insights with this community, because I believe we learn the most when we collaborate and support each other. This is my first time trying this, but I’m determined to make it happen.

    🎯 Goal:

    I aim to post content that’s not only entertaining but also informative and helpful for everyone building their dreams pixel by pixel. My ultimate goal is for us to grow together, and for my journey to serve as a reference or motivation for others.

    💡 Invitation:

    Are you working on your own project? I’d love to see it! Share a bit in the comments so we can support each other. I’ll be sharing more details soon about Silly Banana and the challenges I’m tackling.

    🙏 Thank you for taking the time to read this post. I hope what I have planned will bring value to this amazing community. If you’d like to join this potassium-packed adventure of fun and learning, follow me and let’s dive in together!

    Looking forward to your comments, projects, and suggestions! 🚀🍌

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  • Folks please bear in mind that this is an English-language forum, so you should be posting in English.

    Sorry, I forgot it when I was posting, thanks for reminding me.

  • Yo también soy español, y tengo mucha experiencia con otro motor de juegos. Creo que por fin ya tengo suficiente conocimiento en el uso de Construct para ser capaz de hacer juegos decentes. Ahora me estoy preguntando cuál será la manera más fácil, directa y rentable de ganar dinero vendiendo juegos HTML5 creados con Construct, por lo que estaba buscando algún consejo para este propósito. Además, me gustaría tener una comunicación más directa con alguien de mi país para poder intercambiar recomendaciones y consejos basados en nuestra experiencia creando juegos. ¿Sería posible hablar contigo a través de correo electrónico? Por cierto, voy a ver si encuentro en Internet los juegos que has mencionado para echarles un vistazo por curiosidad. Un saludo.

    (I am also Spanish, and I have a lot of experience with another game engine. I think I finally have enough knowledge in using Construct to be able to make decent games. Now I am wondering what would be the easiest, most direct and profitable way to make money selling HTML5 games created with Construct, so I was looking for some advice for this purpose. Also, I would like to have more direct communication with someone from my country so we can exchange recommendations and advice based on our experience creating games. Would it be possible to talk to you by email? By the way, I will see if I can find on the Internet the games you mentioned to check them out of curiosity. Regards.)

    También en mi perfil podrás encontrar mi facebook, por si gustas contactarme por allí.

  • Hola, ¿dónde has publicado tus más de 5 juegos?

    (Hello, where have you published your 5+ games?)

    Hola, Cute Elements y Crazy Seagull son unos de mis juegos (para nada conocidos). Algunos los he publicado en portales de html5 como Crazy Games, Game Monetize, Game Arter, Game Distribution, Game Pix y en play strore también. En algunas páginas logré monetizar más, en otras menos, y en otras, absolutamente nada. Con mi nuevo juego me lo pienso tomar con más calma con respecto a este tema, voy a usar nuevas estrategias e ideas que he aprendido, e intentaré registrar la mayor cantidad de información posible y compartirla, ya que nuevamente acudiré a los portales y paginas donde ya lo he intentado antes y, a otras nuevas plataformas. Tal vez no sea gran cosa, pero estos son mis planes, gracias por tu interés.

  • To announce on my social media that I'm creating a new game (Silly Banana), I made this reel, the game is about decorating bananas with skins. During development I'll be testing and publishing various techniques and strategies, both in development and monetization, I think this can be useful for some. I've published more than 5 games, without much success (just experiences and little money), but I hope with Banana Tonta to take a step forward, if you're creating a game, continue, pixel by pixel, but don't give up.

    Para anunciar en mis redes sociales que estoy creando un nuevo juego (Silly Banana), hice este reel, el juego trata sobre decorar bananas con skins. Durante el desarrollo estaré probando y publicando varias técnicas y estrategias, tanto en desarrollo como en monetización, esto creo que puede ser útil para algunos. He publicado mas de 5 juegos, sin tener mucho éxito (solo experiencias y poco dinero), pero espero con Banana Tonta dar un paso mas adelante, si estas creando un juego, continua, pixel a pixel, pero no te rindas.

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  • Hey community! 👋 I’m torn between two approaches for promoting my games. Do you prefer generating excitement during development with regular posts, or do you like to surprise players when the game is finished? What strategy has worked best for you and why? I’d love to hear your experiences and advice!

    I started making games around 2018, and in 2022, I released my biggest creation, a puzzle called Cute Elements, which was the highlight of my journey =D However, due to personal reasons, I couldn’t continue development until July 2024, when I began considering returning to it. Now, in 2025, I finally feel like I’m on the right track.

    Throughout this time, I’ve always chosen to advertise my games from the very start because it’s what works best for me. Now I’m working on Silly Banana, and I’m curious if there are other strategies that might be just as effective!

  • It’s 2025, and I’m super excited to see what everyone in the Construct 3 community is working on! Whether you’re building a 2D game, an interactive app, or exploring new and innovative ideas with this powerful tool, I want to see your journey and progress unfold! 🤩

    👉 Share your project in the comments:

    • What is your game or app about?
    • What mechanics or features have you implemented?
    • Do you have any video or link to try it out?

    I’m sure we can learn a lot from each other and maybe even collaborate. Don’t hesitate to share your ideas and achievements! 💡

    I’m looking forward to seeing many amazing creations from all of you!

    Here’s a screenshot of the game I’m currently working on, Silly Banana. Enjoy!

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Xpresate Studio

Member since 25 May, 2024

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