Hey community! 👋 I’m torn between two approaches for promoting my games. Do you prefer generating excitement during development with regular posts, or do you like to surprise players when the game is finished? What strategy has worked best for you and why? I’d love to hear your experiences and advice!
I started making games around 2018, and in 2022, I released my biggest creation, a puzzle called Cute Elements, which was the highlight of my journey =D However, due to personal reasons, I couldn’t continue development until July 2024, when I began considering returning to it. Now, in 2025, I finally feel like I’m on the right track.
Throughout this time, I’ve always chosen to advertise my games from the very start because it’s what works best for me. Now I’m working on Silly Banana, and I’m curious if there are other strategies that might be just as effective!