Sup with that?'s Recent Forum Activity

  • Windows and NW.js are both up to date. I first had this issue about a year or more ago, I just took a long break from C2 in between then and now. Unfortunately I don't recall what might've happened at the time to start causing errors. If it might be Windows related, I believe I upgraded to Win10 around then.

  • Hey, I've been having a strange problem with NW.js that I can't get to the bottom of. Sometimes when I try to preview a project in NW.js, the window will open and then take forever to load. Closing the window or killing it through task manager will then result in the entire computer hanging for a few seconds as if the CPU is maxed out. However, task manager doesn't show any big load on the CPU.

    Sometimes after previewing a smaller project, it will preview correctly and an NW.js process will stay open in task manager even after closing the window. If I then open one of the bigger projects that usually gives me trouble, the preview will start another NW.js process, and this time load smoothly. Seems my PC has trouble starting up NW.js if there isn't already one running? I don't really understand it.

  • Yeah that's what I was thinking too. Might just do away with it altogether. In any case, thanks guys.

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  • Well, that sucks. I intended my project to end up an .exe and the only way to do that is NW.js, IIRC? Guess I'll have to work around it.

  • Hmm, seems to work if I test in Firefox, but not IE, Chrome, or NW.js. Alrighty, if I'm not the only one then I guess I'll report it.

  • "On double-right click" and "on double-middle click" do not seem to be registering when testing in Chrome, IE and NW.js. Works correctly in Firefox. I posted about it in the C2 help forum and someone said they reproduced this as well, so I guess it's not just me and could be a bug.

    capx: dropbox.com/s/qsjwqvhjjsysmix/doubleclickbug.capx

  • Trying to use the event "on double-right click" but it doesn't seem to be registering. Neither does double-middle click, only double-left clicks. Single clicks all work correctly. This goes for completely fresh projects with nothing in them.

    Tested it in Construct Classic just cause I happened to have it installed, and everything is working correctly there so I guess it's not an issue with my mouse. Not sure if this is a bug.

  • That's good to know, thanks!

  • Do the WebGL effects have a detrimental impact on render cells? Render cells work best with static objects as I recall, but I'm not 100% certain how effects factor into things. Does the engine have to check effects every tick as it would an animation or event? There's no events tied to the shaders in question.

    Recently discovered my big background full of static things actually had an effect applied that I forgot to remove, heh. Doesn't seem to muck with the performance, but better make sure before I let it live.

  • Prominent Well, not sure if this is long since abandoned but I figured I'd ask. I was using this behavior and some of the features seem to be finicky.

    For example when I set to Zindex to in front/behind, it doesn't always seem to work. Firstly I'm assuming that say, Zindex=behind means the pinned object should automatically get positioned behind the object it's pinned to, right? However this doesn't always seem to translate to runtime. Am I doing something wrong?

    Edit: after messing around for a bit I found that this seems to happen if the objects are on the same layer in the editor. Moving one of the objects to a different layer (again, in the editor, not runtime) seems to correct this for some reason.

    Edit 2: in one instance it only seems to work properly if the object being pinned to has Zindex disabled. What I was trying to achieve was something like this:

    A is pinned ON TOP of C

    B is pinned UNDER A

    = B is sandwiched between A and C

    This seemed to work correctly when I tested it in a fresh file, but when I tried the same in my main project object B kept getting placed ON TOP of A no matter how much I fiddled with it. However, when I set A's Zindex=disabled, it started working properly. I'm very confused. At least it works lol

  • To me the new format is very jarring and hard to read at times. Hope it's just me being thin skinned because I find the aesthetic downright horrible to the point I don't really want to stop by and casually browse anymore, hope the feeling isn't mutual to any potential newcomers.

    Is there a way to view your own posts? There used to be a function to see all the topics you've posted in.

  • Looks very promising indeed. Are you able to port any WebGL effects that are used in a C2 project currently?

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Sup with that?

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