Hey all, I'm wondering if anyone's encountered the following issue and if there's a way to resolve it. I was using this effect on some objects and noticed that there's some visual artifacts when two objects, both using the outline effect and both with transparency, overlap. This doesn't seem to affect transparent objects which do not have the outline effect applied to them.
In the image below you can see 3 identical sprites overlapping, only difference being that one has a red outline, one has a green one, and one doesn't have the outline effect applied (they are all at opacity = 50, so not sure why the outlined ones look so much darker).
Can also upload a .capx, tho it's pretty barebones to start with.
Edit: small detail, not sure if it helps at all and not 100% sure how to explain it. The glitch seems to encompass a box that is always big enough to encompass the sprite's bounding box. For example in this pic you can see that the round sprite is rotated 45 degrees, making its bounding box stand on end, and slightly expanding the "glitch box".